The Streetcar to Andromeda
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Imagine you could enter a world teeming with strange and wonderful characters and beings simply by taking a walk down your street and catching–The Streetcar to Andromeda.<br><br>The Streetcar to Andromeda is a Science Fiction fantasy adventure that deals with imagination and the dreamer. It begins in late 1938. <br><br>Jesse, Parker, and Emma, are three intelligent and imaginative friends of high school age with high hopes for the future, not realizing that in three short years WW11 will be upon them. <br><br>Their fascination with pulp Sci-fi magazines leads them to re-invent themselves in an imaginary and humorous world of their own as Martian Exiles who were driven from their home planet eons ago by the malevolent Madman Roth. They end up crash landing here on Earth, in a vacant lot, near an old Victorian home, smack dab in the middle of Wichita, Kansas.<br><br>From Jesse's imagination comes the story of their exploits and adventures through which a cosmic Empire is fashioned. The Exiles alternate world of The Martian Empire lays the 81st dimension, which in reality is a counterpart of a four- block area in their very own neighborhood. Thereby, simply taking a walk down the street could involve them thus in a journey through space, in which our heroes might encounter all sorts of fearful hazards.<br><br>The conflict between Good and Evil that is happening in the real world of the 1940's is mirrored the Exiles alternate world in space and the ultimate goal of Jesse and the Exiles is to someday soon, re-capture Mars from the enslavement of Madman Roth, who is hell bent (like Hitler) on conquering the entire Universe…<br><br>Shultz's Beer Parlor lies in the 81st dimension and is a favorite hangout of our stalwart band of Exiles and their Allies. At Shultz's they carouse with their friends like, The Mighty Moscovitch, the demon Veri, and various assortments of Dragons, heroes, and gods.<br><br>During some of their adventures Jesse and the Exiles outwit the scheming Ex-Robot Dictator and his menacing Bots. In a later escapade when the nasty little race of the U.Us (the Utterly Unpronounceables) accidentally blow up Asteroid Qum23 which is the pivot of the universe, it causes the whole universe to collapse. With the protective layer of The Goodrum Screen down, Madman Roth escapes from the Netherworld free to wreak havoc. Several Exiles are caught in "Space Time Traps" where they witness The Crack in the Universe, and watch as evil sloth-like creatures from the sub and supra spaces emerge. In this new Universe, Jesse saves the day by reversing time to stop some of the dissolution by using his slide rule to calculate space and time, thus arriving at another outcome, but not before the famous Wichita Vortex is created.<br><br>Eventually The Triumphant Victory battle for Mars takes place in the capital City of Isfenfearth and the Exiles accomplish their goal with the help of a celestial event, sending Madman Roth and his minions packing.<br><br>In the course of the adventures there are instances of themes that deal with the environment, a handicap, greed, rejection, prejudice, the value of imagination plus creativity, heartwarming family values and morals, and a rich camaraderie in the style of the Marx Brothers humor with a real sense of the innocence of the past. The power of imagination, and creativity and their importance is illustrated by our hero possessing the seemingly magical quality of a dreamer and thus sometimes a creator. But, one of the main lessons here, is to be brave and hold tightly to your dreams especially in times when the whole world seems to have gone bad.<br><br>So, with a little humor, a little history and a lot of entertainment The Streetcar to Andromeda is a fresh original approach to storytelling that can give young adults a perception in imagination and creativity that they can build upon. "Sometimes looking back can show us the way forward."
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Celeste Hammond Streiff. The Streetcar to Andromeda
PERSONAL ACKNOWLEDGEMENTS
INTRODUCTION
CHAPTER 1. ELSEWHERE AND ELSEWHEN…
CHAPTER 2. THE MIGHTY MOSCOVITCH
CHAPTER 3. VARIOUS AND SUNDRY THINGS
CHAPTER 4. THE EVIL DARK ONES
CHAPTER 5. THE THREE MUSKETEERS
CHAPTER 6. THE EXILE FROM MARS
CHAPTER 7. THE LITTLE GREEN MEN
CHAPTER 8. SHULTZ’S BEER PARLOR IN THE 81st DIMENSION
CHAPTER 9. ESCAPE FROM BEELZEBUB
CHAPTER 10. SLUG SHERMAN & THE STRICKLAND GLIDER
CHAPTER 11. THE STREETCAR TO ANDROMEDA
CHAPTER 12. THE SPACEMAN’S LAMENT
CHAPTER 13. THE DEPRESSION
CHAPTER 14. PAUL CARTER FROM BLACKFOOT IDAHO
CHAPTER 15. THE LEGEND OF DEMON VERI
CHAPTER 16. THE INVESTIGATION OF PIPE NUMBER 322
A kid’ll dee divy too wouldn’t you…
Sounds a little bit jumbled and jivy…”
CHAPTER 17. GREAT, GREAT GRANDMA GREER & THE TARANTULA SPIDER
CHAPTER 18. THE HORRIBLE JOVIAN THINGS
CHAPTER 19. BETWIXTS & BETWEEN
CHAPTER 20. THE CREATION OF THE WICHITA VORTEX
CHAPTER 21 “DECEMBER 7th 1941’ A DATE THAT WILL LIVE IN INFAMY”
CHAPTER 22. THE BIG BUN CAFÉ’
CHAPTER 23. THE TRIUMPHANT VICTORY
CHAPTER 24. JESSE’S WAR
CHAPTER 25. A SENTIMENTAL JOURNEY
CHAPTER 26. VERI’S SOLUTION
CHAPTER 27. THE BATTLE FOR SHULTZ’S BEER PARLOR
CHAPTER 28 …AND THE DREAM LIVES ON…
CREDIT WHERE CREDIT IS DUE
ABOUT THE AUTHOR
AN EARLY MARTIAN SHIP LANDING SIGNED BY JAMES STREIFF
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The author wishes to gratefully acknowledge, Dr. William W. Strickland (of Slug Sherman and his Strickland Glider fame) for his loving and continuous support over the many years, and especially for the long hard work of listening. Also a special Thanks to Dr. Bill for recommending the title of my book.
To Lee Streiff, my wonderful brother (the books Narrator) who gave tirelessly of his time and support, with great suggestions, timelines to work by, and even created the Star Map of the 81st Dimension and Carter’s Vortex, I owe him a tremendous amount of credit on this book, and my deepest gratitude to both he and Phyllis Streiff, his wife, for listening and laughing, thank you Phyllis!
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I was so excited and full of questions I stammered, “but, but!”
Jesse waved his hand in the air like a conductor cutting off an orchestra, signaling me that he knew every question I was going to ask, and in time, would answer every one.
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