The Game of Inches

The Game of Inches
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Get ahead in your personal and professional life with crowd-pleasing communication skills Packed with advice on improving verbal and non-verbal communication skills alike, Communication Essentials For Dummies is a comprehensive, approachable guide to communication no one should be without. Utilising a core range of simple skills, this friendly guide shows you how easy it is to communicate effectively. You'll find out how to listen actively, establish rapport, communicate with credibility, manage communication in difficult situations and converse with ease using modern technology – and lots more. Great communication skills can make all the difference in your personal and professional life, but for those who tend to get a bit tongue-tied under pressure or just have a hard time asserting themselves, voicing thoughts coherently and confidently can be a sweat-inducing experience. Here, expert author Elizabeth Kuhnke takes the intimidation out of communication by sharing her top tips for successful communication in any situation. Discover how to get ahead in the workplace by mastering your communication skills Realise the benefits of active listening and the value of establishing rapport Understand how the use of effective communication skills can help you secure a new job offer Recognise how to use effective communication to negotiate your way to personal and professional success Whether you're looking to climb the corporate ladder, take on a new professional challenge or just want to improve your communication skills in personal and professional relationships, Communication Essentials For Dummies will have you listening, voicing and articulating your way to success in no time.

Оглавление

Collin Nigel. The Game of Inches

ABOUT THE AUTHOR

ACKNOWLEDGEMENTS

FOREWORD BY SIIMON REYNOLDS

START HERE. It's a game of inches

The one thing that binds them all

It's not who you are, it's what you do

Beautiful tension

The one thing

PART I. There is a process

ACTION 1: Find a gap

Give them what they want

Dog bites, loose paper and egg rings

Look after the shop

A beautiful tension: passion and viability

ACTION 2: Take action

Start from where you are

The trouble with gunslingers and vacillators

The first euphoric moment

Momentum

Size doesn't matter

A beautiful tension: starting and preparing

ACTION 3: Test and measure

MVP

MVA

A big lesson from Tinybeans

How will you know?

Even if you think you're right …

ACTION 4: Delete or improve

The world is full of ideas

The pragmatic entrepreneur

Ideas are things

Kill your idea zombies

Getting better all the time

What's the fatal flaw?

Understanding small things

The Daly Waters Pub

Make a ‘stop doing' list

The process is circular

PART II. It's more than just a process

BEHAVIOUR 1: Know why

José Paronella's irresistible dream

Why knowing is so important

Jeff Morgan paints a panorama

The evolving and changing ‘why'

BEHAVIOUR 2: Mindset is everything

Carol Dweck's mindset model

Alisa Camplin's eight-year plan

You don't learn anything if you don't fail

Roadblocks and stop signs

Fall in love with the process

BEHAVIOUR 3: The never-ending doctorate

‘Yes and …'

Magical myelin

Practice

Modelling and learning

Beyond the book club

The people you meet

Mentors and coaches

Your customers are people too

Be true to yourself

RESTART HERE: Make it happen

INDEX

Отрывок из книги

Nigel created his first business at the age of twenty and sold it at twenty-one. He then went on to build Absurd Entertainment, one of Australia largest entertainment design companies. He worked extensively on the 2000 Olympic Games, was entertainment advisor at the 2000 Paralympic Games, and holds the accolade of being show director for Australia's largest ever corporate event in 2005. Having passed the baton by selling the Absurd in 2004, he moved into the world of consulting, advising his clients on implementing ideas and everyday innovation.

In 2013, armed with a video camera, Nigel set off on an initiative to travel throughout Australia, solo on his motorbike, to discover ingenious Australians and share their stories. His quest was, through his ‘Ingenious Oz Project', to inspire the ideas of a nation. In 2014, as an ambassador of Start Up Australia, he interviewed over 50 of Australia's top entrepreneurs and business leaders. He is now founder and maestro of ‘Game of Inches'.

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The problems may not sound earth-shattering and the solutions may not be wildly innovative, but when you add up all of those small improvements, across the different areas of the business, over a year or ten it's massive. And the thinking is so simple, it's brilliant.

Since then Kelly has evolved and formalised the process by learning from and modelling Japanese operational efficiencies. In essence though, he suggested, ‘The same philosophy applies: What problems do you have? What constraints? What opportunities for improvement? Can you fix it yourself? Do you need other resources? Do you need higher input etc.? It's been extremely powerful and allowed us in the last 12 months to achieve world's best practice in employment efficiency'.

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