Games for Children
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Оглавление
Gordon Lewis. Games for Children
Acknowledgements
The authors and series editor
Foreword
Introduction
How to use this book
1 Family, friends, and me
1.1 Hello game
1.2 Through the peephole
1.3 Zip-zap!
1.4 Names chant
1.5 Identity swap
1.6 Blind date
1.7 Family ties
1.8 Uniting families
1.9 Family tree
1.10 Picture identity cards
2 Numbers
2.1 Bean toss
2.2 Big foot
2.3 Magic matchbox
2.4 Coconut shy
2.5 Telephone game
2.6 Clock race
2.7 Goal!
2.8 Rays of sunlight
2.9 Body clocks
2.10 Big clock game
2.11 Higher or lower?
2.12 Money in the middle
2.13 First to say Z!
3 Colours
3.1 Colour chain
3.2 Feed the mouse
3.3 Target balloon game
3.4 Mouse race
3.5 Colour dodge
3.6 Colour blindfold
4 Body parts and clothes
4.1 Body shing
4.2 Face dice
4.3 Look closely
4.4 Monster waltz
4.5 Wacky art competition
4.6 Dressing-up relay
4.7 Seasons quartet
4.8 Who is the boss?
4.9 Magazine ip
4.10 Fashion show
5 Animals
5.1 Now you’re on my side
5.2 Jungle race
5.3 Animal noises
5.4 Fast, freaky animals
5.5 Animal posters
5.6 Animal checkers
6 Food
6.1 Fruit and prepositions relay
6.2 The Do you like …? game
6.3 Whisper race
6.4 Food and poison
6.5 Make a menu
6.6 May I take your order?
6.7 Fork, knife, spoon
7 Out and about
7.1 Rock the boat
7.2 Mixed-up house
7.3 Obstacle race
7.4 Bandits and sheriffs
7.5 Directions game
7.6 Getting around town
7.7 In the house
7.8 Passport control
7.9 Town planning
7.10 Shopping spree
8 Multi-purpose games
8.1 True/False chairs
8.2 Vocabulary scramble
8.3 Robot action game
8.4 Cheerleaders
8.5 One word singing
8.6 What’s that card?
8.7 The fortune teller
8.8 Letters and themes dice
8.9 What you need quartet
8.10 Make a message
8.11 Ransom note
8.12 Crossword chains
8.13 Wild sentences
8.14 Acrostic crosswords
8.15 Question and answer search
8.16 Story game
8.17 Long sentence race
8.18 Treasure Island
9 Old favourites with a new twist
9.1 Memory (Pelmanism)
9.2 Bingo
9.3 Fruit salad
9.4 Blind man’s bluff
9.5 Kim’s game
9.6 Beetle drive
9.7 What’s the time, Mr Wolf?
9.8 Simon says
9.9 Cat and mouse
9.10 Draw, fold, and pass
9.11 Back writing
9.12 Categories
Photocopiable worksheets
Flashcards
Further reading
Indexes
Отрывок из книги
First and foremost I would like to thank Katja Prößdorf-Lewis for her tireless efforts in reviewing the manuscript. In addition, a great thank-you goes out to all the teachers at Lewis Languages in Berlin, Frankfurt, Heidelberg, and Cologne who contributed ideas and tested the games in their classes. In particular I would like to mention Lauri Smith, Laura Shaffer, Claire Coles, Gretchen Iverson, Martha Parsey, and Dee Leckie: all great and creative teachers. Many of their ideas were the sparks which triggered off nished games.
Finally, I would like to thank Julia Sallabank for leading us successfully through the editing process and helping us broaden our focus from Germany to a whole world of children.
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Language games are a healthy challenge to a child’s analytical thought. The rules of the game set clear limits within which the children’s natural decision-making processes must function. With beginners, some games can resemble ‘fun’ drills, with the decision making reduced to substitution of a single word in a phrase. However, even in such cases, children are required to make individual choices based on specic language criteria which form part of the rules of the game. The key to a successful language game is that these rules are clear and the ultimate goal is well dened. Of course, the game must be fun, whether played in English or the children’s mother tongue.
Although it would be conceivable to teach an English course solely based on games, most teachers have an accompanying textbook which they are required to work through over the course of the year. Games can either supplement the core material or (depending on the exibility of the programme) replace activities which you dislike or feel uncomfortable with.
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