Storytelling for Media

Storytelling for Media
Автор книги: id книги: 2169224     Оценка: 0.0     Голосов: 0     Отзывы, комментарии: 0 1505,19 руб.     (14,81$) Читать книгу Купить и скачать книгу Электронная книга Жанр: Социология Правообладатель и/или издательство: Bookwire Дата добавления в каталог КнигаЛит: ISBN: 9783846357644 Скачать фрагмент в формате   fb2   fb2.zip Возрастное ограничение: 0+ Оглавление Отрывок из книги

Реклама. ООО «ЛитРес», ИНН: 7719571260.

Описание книги

The term «storytelling» is gaining prominence both in academia and industry – rightly so – because narrative techniques allow for particularly effective and sustainable communication. Stories are what catch our attention, move us, teach us to empathise, and create strong memories. This introduction to the strategies of storytelling uses fundamental scientific texts as well as dramaturgical guides and practical examples. Dr. Joachim Friedmann, professor and writer of scripts for tv, comics, and games, presents a both theoretically-sound and practically-applicable guide for the analysis and design of narratives in various media, not only for students, but for everyone who wants to understand how stories are created.

Оглавление

Joachim Friedmann. Storytelling for Media

Contents

1 Storytelling – More than Just Telling a Story

2 The Narrative Figure – Life, Theme, Function

2.1 Functional Figures. The Structuralist Approach

The Cultural Anthropological Approach

2.2 Mimetic Figures

2.3 Thematic Figures

2.4 Anti-narrative Figures

3 Setting – The Narrative Space

3.1 Juri Lotman and Semantic Space

3.2 Other Options for Spatial Semantization

3.3 Hierarchization of Spatial Events

4 Binary Narrative Oppositions – Opposites Make Sense. 4.1 The Meaning of the Narrative

4.2 Production of Meaning through Binary Narrative Oppositions

4.3 Idea vs. Counter Idea – Narrative Oppositions in Film Dramaturgy

4.4 Binary Narrative Oppositions as a Structuring Principle in Serial and Interactive Narratives

5 Conflict – Obstacles Force Action. 5.1 Conflicts as Initial Triggers for Action

5.2 Basic Forms of Conflict

5.3 The Universal Conflict

Love

Survival

Rescue

Maturation

Freedom

Adventure

Justice

Truth

Order

Disobedience

Recognition

Intoxication

5.4 Conflict Types and Types of Plot

5.5 Want and Need

6 Transformation – What Needs to Change? 6.1 Transformation vs. Change

6.2 Transformation as a Criterion of Closure

6.3 The Cyclic Transformation

6.4 Transformations in Interactive Narratives

7 Emotion – Progression of Feelings

7.1 Emotions as Genres

Horror and Thriller: Fear and Relief

Tragedy and Melodrama: Suffering and Redemption

Feelgood: Strife and Harmony

The Heroic Tale: Venture and Triumph

Eroticism and Pornography: Desire and Satisfaction

Comedy: Laughter

7.2 Emotional Progression as a Structural Principle of Narratives

8 Turning Points – the Expected Surprise

8.1 Scientific Concepts of the Turning Point

8.2 The Turning Point in Applied Dramaturgy

8.3 The Effect of Turning Points in Literature and Film

8.4 Turning Points and Transformation in Interactive Narratives

9 Narrative Structure – The Hero’s Journey in Three Acts

9.1 Dramatic Structure

9.2 Mythological Structure

9.3 Oral Structure

9.4 Interactive Structure

10 Causal Relationships – Why and How? 10.1 Causality as a Condition for Narrativity

10.2 Forms of Causality

10.3 Forms of Non-causal Narrative

10.4 Causality and Interactivity

11 Subtext and Gapping – Involving the Recipients

11.1 Gapping as a Text- and Media-Specific Strategy

11.2 Subtext

11.3 Generating Tension through Information Management

11.4 Information Management in Interactive Stories

12 Semantic Objects – McGuffins, Horcruxes and Holy Grails

12.1 Plot-functional vs. Non-functional

12.2 Semantic Objects in Narrative Media

12.3 The Semantization of Objects as a Communication Strategy

13 Epilogue: Values and a Worldview

14 Glossary

15 Bibliography

Отрывок из книги

It would be tempting to start with a story at this point. Wouldn’t that be the right beginning for a book about storytelling? An exciting, interesting narrative that immediately captivates the reader and draws them into the subject? Yes, it might be exciting. But it might not be helpful. Because even though practically everyone tells stories and intuitively uses and recognizes the narrative form, they don’t give much thought to the way stories are created. This is exactly the question this book is meant to address. The methods used to tell stories are to be researched and presented here; it is, so to speak, a look behind the scenes of storytelling.

Narratives are ubiquitous; they simply belong to human life and appear as a natural way to communicate. Myths and fairy tales are important for the sense of identity in many early societies, and everyday stories thematize and structure interpersonal relationships. A multitude of stories are told in books, films, series, computer games, or documentaries in order to entertain, inform or convince. Stories are one of the most important forms of organizing communication and information across all social, historical, and cultural layers. “International, transhistorical, transcultural, narrative is there, like life” (95), states ROLAND BARTHES in The Semiotic Challenge This observation leads some people to the mistaken assumption that life itself writes the best stories. So why write a book on storytelling, when stories are omnipresent and happen all the time around us anyway?

.....

At the same time, it should be noted that the concept of storytelling is often used with little reflection, both in everyday life and in academic contexts. A story is something that is told, according to minimal consensus and circular reasoning. The minimal definitions of narrative science also fall short, especially in an applied context. In narratology, a narrative is described as a chain of events and actions in time and space. Especially for people who are interested in telling stories themselves, for storytellers, such descriptions do not go far enough. As the narratologist MARIE-LAURE RYAN shows, the design of a narrative text is subject to a multitude of conditions and specifications – even if storytelling techniques are often used intuitively. In both the scientific and the applied context, however, the aim must be to analyse and reflect on the principles of narrative design and thus make them consciously usable.

Due to the multitude of disciplines dealing with the overarching subject of storytelling, diverse and varied interests in knowledge, application, and teaching of storytelling are to be expected. For example, filmmakers may focus on questions of narrative structuring, since audiovisual formats such as feature films and horizontally-narrated drama series or sitcoms have different temporal lengths that affect the narrative structure. Documentaries and “reality TV” shows are shaped into stories at many points and in many ways; even in those that look the most “raw” or observational, dramatic turning points have been created. In game design, on the other hand, questions of spatial semantics are of importance, since in games spaces of experience are created for the recipients, which are explored both playfully and narratively. In marketing, however, it is of interest how certain messages can be communicated more powerfully by emotionalizing a story in order to trigger buying impulses or communicate political content more effectively. In medicine, one question may be how patients are brought into self-efficacy and self-responsibility through causal connections that are a focus in healing stories. The use of appropriate techniques is also context-dependent and – especially in academic teaching – the specific needs and desired outcomes of the respective discipline should be taken into account as much as possible.

.....

Добавление нового отзыва

Комментарий Поле, отмеченное звёздочкой  — обязательно к заполнению

Отзывы и комментарии читателей

Нет рецензий. Будьте первым, кто напишет рецензию на книгу Storytelling for Media
Подняться наверх