Living in Information
Реклама. ООО «ЛитРес», ИНН: 7719571260.
Оглавление
Jorge Arango. Living in Information
LIVING IN INFORMATION
Contents at a Glance
Contents and Executive Summary
Foreword. Designing Within Systems
Introduction
A Bit About Me
Who This Book Is For
CHAPTER. 1. Environments
Physical Environments
Information
Information Environments
Shopping in Information
Working in Information
Learning in Information
Socializing in Information
Placemaking with Information
CHAPTER. 2. Context
Where Are You and What Can You Do There?
How You Know What You Can Do There
You Are Here
CHAPTER. 3. Incentives
Types of Incentives
Factors That Drive Incentives
Agency
Power Imbalances
Identity
Transparency
Aligned Incentives
Misaligned Incentives
CHAPTER. 4. Engagement
What Attention Is and Why It Matters
Foraging for Information
Being There
Buying and Selling Attention
Toward What End?
CHAPTER. 5. Technology
Reframing Reality
Machines That Decide for Us
Machines That Speak Our Language
Connected Things Everywhere
Disintermediating Trust
Back to the Future
CHAPTER. 6. Architecture
Design
The Design of Environments
Function
Ergonomics
Understandability
Quality
Coherence
Fit
Resilience
Mental Models
The Architecture of Information
Community and Nobility
CHAPTER. 7. Structure
What We Mean by Structure (and Why It Matters)
How We Experience Structure
Navigation and Labeling
Distinctions
Metaphors
Thinking More Structurally
The Test of Time
CHAPTER. 8. Systems
What Systems Are (and Why They Matter)
A System Has Goals
A System Has Resources That Ebb and Flow
A System Has Feedback Mechanisms
A System Has a Boundary
System Resources
How to Think More Systemically
As Simple as Possible, but Not Simpler6
CHAPTER. 9. Sustainability
Resilience
Economic Sustainability
Social Sustainability
Environmental Sustainability
Designing Environments That Accommodate Change
Assessing Resilience
What Is It in Service Of?
Stewardship
CHAPTER. 10. Gardening
Designing the Thing That Designs the Thing
Prescribed Structures
Generative Environments
Characteristics of Generative Environments
Unfinished
Collaborative
Diverse
Robust
Reputable
Transparent
Recursive
Led
Cohesive
Designing for the Only Constant
Conclusion
Index. A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
Y
Z
Acknowledgments
About the Author
Colophon
Footnotes. Introduction
Chapter 1: Environments
Chapter 2: Context
Chapter 3: Incentives
Chapter 4: Engagement
Chapter 5: Technology
Chapter 6: Architecture
Chapter 7: Structure
Chapter 8: Systems
Chapter 9: Sustainability
Chapter 10: Gardening
Conclusion
Отрывок из книги
Responsible Design for Digital Places
by JORGE ARANGO
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These systems are constantly changing. Architects must vie to make them evolve in ways that don’t compromise their integrity or usefulness in the long-term. Some parts of the environment evolve more slowly than others; long-lasting environments establish structural distinctions that generate social, economic, and ecological value.
Chapter 10. Gardening
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