Beginning Swift Programming
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Оглавление
Lee Wei-Meng. Beginning Swift Programming
INTRODUCTION
1. Introduction to Swift
2. Data Types
3. Strings and Characters
4. Basic Operators
5. Functions
6. Collections
7. Control Flow and Looping
8. Structures and Classes
9. Inheritance
10. Closures
11. Protocols and Delegates
12. Generics
APPENDIX. Exercise Answers
ABOUT THE AUTHOR
ABOUT THE TECHNICAL EDITOR
CREDITS
ACKNOWLEDGMENTS
WILEY END USER LICENSE AGREEMENT
Отрывок из книги
WHAT YOU WILL LEARN IN THIS CHAPTER:
• What Swift is
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• Organization Identifier– Commonly the reverse domain name of your company. If your organization’s domain name were example.com, then you would enter com.example. The Organization Identifier and the Product Name are concatenated to form a unique string called the Bundle Identifier. Every application listed on the App Store must have a unique Bundle Identifier. For testing purposes, this is not important.
• Language– Select Swift.
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