The Complete Game Trilogy: Game, Buzz, Bubble
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Литагент HarperCollins USD. The Complete Game Trilogy: Game, Buzz, Bubble
About The Game Trilogy
About the Author
THE GAME TRILOGY. Anders de la Motte
ANDERS DE LA MOTTE. Game. Translated from the Swedish by Neil Smith
Prologue
1. Wanna play a game?
2. Trial
3. Are you really sure you want to enter?
4. Safe or all in?
5. Playing the game
6. All the king’s horses …
7. Fair Game
8. Hardball
9. I lost the Game
10. Hazard
11. Name of the Game
12. Being Game
13. Mindgames
14. White bear
15. Are you really sure you want to exit?
16. Who is playing who?
17. Getting back in
18. Are you really sure you want to re-enter?
19. Inside man
20. Payback
21. End Games
22. An Activity for Recreation
Acknowledgements
Copyright
ANDERS DE LA MOTTE. Buzz
Epigraph
Prologue
1. Neverlands
2. Flashback
3. Foreplay
4. Bad luck charm
5. Bad things
6. Double dealing
7. Boardgames
8. Redrum?
9. Fata Morgana
10. Hide and seek
11. Homecoming
12. Roleplay
13. Raising the stakes
14. Death by Powerpoint
15. Bee handlers
16. Whispers, rumours and reports
17. The hive
18. Oh what a tangled web we weave …
19. Buzzy bees
20. I now inform you that you are too far from reality
21. The PR of E
22. In for a penny
23. Trust is good
24. MUD
25. RAT
26. Ashes to ashes …
27. Three can play that game
28. Joe Blown
29. I’m out!
30. Homecoming
31 … control is better
32. Do not feed the Troll!
33. Mirage
34. Cut, clip and remove
35. The rabbit hole
36. Out of the hole and down the slope
37. Blamegames
38. Online games
39. Battle for control
40. Let the games begin
41. Capture the flag
42. Head to head
43. All Your Bases Belong To Us
44. The game is up
45. Call!
46. ORLY?
47. Aftermath
Acknowledgements
Copyright
ANDERS DE LA MOTTE. Bubble
Prologue
1. A whole new Game?
2. Opening
3. Timeout
4. Knowledge is power
5. Ghosts from the past
6. Head games
7. Just because you’re paranoid …
8 … it doesn’t mean they aren’t after you
9. Guns, guards and gates …
10. Snake eyes
11. Electric sheep
12. Deathmatch
13. Team Fortress
14. Abandonware
15. Double play
16. Quit while you’re ahead
17. Game change
18. Impossible things before breakfast
19. Being Earnest
20. A Friend
21. Time bubbles
22. And those we’ve left behind
23. Spheres of reality
24. Corporate invasion of private memory
25. Quests
26. Game change
27. Prineville
28. Ninjas
29. Information is power
30. Underneath the spreading chestnut tree …
31. Point of no return
32. Insignificant bearer
33. Mastermind
34. The Red King
35. Just one more thing …
Acknowledgements
Copyright
Copyright
About the Publisher
Отрывок из книги
Are you ready to play?
When Henrik “HP” Pettersson picks up a mobile phone on a Stockholm train one morning, he has no idea that his life is about to change forever.
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One of the uniformed officers nodded in acknowledgement as she passed and she returned the greeting. On the way out to the lift she could hear his police-radio crackle into life:
‘Control to all units!
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