Slated as ‘the next big thing in tech’, augmented reality promises to take the screen out of our hands and wrap it around the world via ‘smart spectacles’. As a pervasive, invisible interface between the world and our senses, AR offers unparalleled capacity to reveal hidden digital depths, but it also comes at a cost to our privacy, our property, and our reality. <br /><br />In this crucial and provocative book, Mark Pesce draws on over thirty years’ experience to offer the first mainstream exploration of augmented reality. He discusses the exciting and beneficial features of AR as well as the issues and risks raised by this still-emerging technology – a technology that moulds us by shaping what we see and hear. <br /><br /><i>Augmented Reality</i> is essential reading for anyone interested in the growing influence of this impressive but deeply concerning technology. As the book reveals, reality – once augmented – will never be the same.
Оглавление
Mark Pesce. Augmented Reality
Contents
Guide
Pages
Augmented Reality. Unboxing Tech’s Next Big Thing
Copyright page
Timeline of Key Events in AR
Acknowledgments
Introduction: A Riot in Rhodes
Notes
1 The Will to Empower
Notes
2 Surveillance Status
Notes
3 The Last Days of Reality
Notes
4 The Web Wide World
Notes
5 Setting the World to Writes
Notes
Conclusion: No Feint but What We Make
Index
POLITY END USER LICENSE AGREEMENT
Отрывок из книги
Mark Pesce
Although I had given some thought to expanding that title to book length, my efforts proved unsuccessful until I received an unexpected email from Mary Savigar at Polity. Mary would go on to become the commissioning editor for Augmented Reality. Although I took my time with the drafting, submission, re-drafting, and resubmission of the proposal for this book, Mary was unfailingly patient, supportive, and insightful; this book owes everything to her persistence.
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Something so utterly innocuous as a nostalgic game – capturing fantastical, imaginary Pokémon – can produce unexpected and unprecedented human impacts on the real world. The story of Peg Paterson Park reveals the contours of a future where the blending of the real and the algorithmic could be used – indeed, has already been used – to generate social outcomes.
In itself, this represents nothing new: The dilemma of the Web as information/disinformation medium has created a culture with the greatest population of “disinformed” individuals in human history. Yet the Web occupies (and, it could be argued, pollutes) the internal hyperspace of human thought. It exists within a single dimensionless point, while all the real remains beyond its reach.