This book is the biography of Gordon Graves, whom many consider being the Father of Indian Gaming. It tracks his early career in military electronics as the field matured from using large analog machines to inventing and utilizing digital computers. Graves then transformed his career as an accomplished engineer involved with military systems to become an entrepreneur in numerous fields, concluding in Indian gaming while building a business (Multimedia Games) worth over a billion dollars. Graves saw the future for Indian gaming and fought alongside the Indians through the courts to develop the industry into what it is today, a forty billion-dollar business. It was a wild ride!
Оглавление
Michael Newell. The Bravest Hunter
Foreword
Preface
Introduction
A Brief History of Gaming in America
Gordon Graves’s Family History
Gordon Graves’s Career
Engineering Days
Graves’s Interaction with Dr. Henry Singleton, Teledyne
The U-2 Project
Business Management
Datatrol
The Gaming Business
The Syntech Years
International Game Technology
Travis Enterprises (Gamma International, Ltd.)
Gamma International
IGT-Syntech
KDT Industries
TV Bingo
MegaBingo, Inc
Rolling Out MegaMania
The David Hatton Story
The Raid
Legal Activity: Preserving Indian Gaming Rights Under the Rule of Law
From Bingo Halls to Resort Destinations
The Chickasaw Nation
An Interview with Janie Dillard
An Interview with Eddie Tullis
Gordon Graves the Entrepreneur
Gordon Graves’s Values
A Conversation with Gordon Graves
Basic LORAN
Aces Wired
Company Description:
The Graves Foundation
Graves Foundation Mission Statement:
Epilogue
Acknowledgements
About the Author
Отрывок из книги
by Jonathan Rhodes Regional Service Manager at Everi
When I was eighteen, I worked in a tribal casino in Alabama. I noticed each of the Class II gaming machines had computers in them. I was talented with the use of technology so, I instantly put in my application to the company and eventually joined that team. During my time at the casino, I took an interest in MGAM’s product and began thinking more about a career there rather than just having a job.
.....
6 MGAM – Multimedia Games, formerly Travis Enterprises, founded by Gordon Graves. MGAM focused on delivering gaming products to Indian Country gaming venues.
7. Class II is a reference to game types defined in the Indian Gaming Regulatory Act (USC 2501) enacted in 1988. The law classified games as Class I: traditional Indian games that have existed in tribal culture over a long period, Class II: bingo games and games similar to bingo, and Class III: everything that is not Class I or Class II.