Get Agile

Get Agile
Автор книги: id книги: 1613652     Оценка: 0.0     Голосов: 0     Отзывы, комментарии: 0 2972,72 руб.     (32,39$) Читать книгу Купить и скачать книгу Купить бумажную книгу Электронная книга Жанр: Программы Правообладатель и/или издательство: Ingram Дата добавления в каталог КнигаЛит: ISBN: 9789063693626 Скачать фрагмент в формате   fb2   fb2.zip Возрастное ограничение: 0+ Оглавление Отрывок из книги

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Описание книги

Scrum is a project management method that dissolves boundaries and distributes responsibilities which in other methods have been protected for years. It is a radically different way of working: as many activities as possible take place at the same time, in the same room. Scrum is fast and delivers very high product quality at the same time. The book is a manual. It is aimed at everyone who works on interactive products in a design & development environment. It contains all of the basic information required for getting started with Scrum, but also offers a number of in-depth chapters looking at topics which even the most experienced Scrummers have trouble with on a daily basis. If you are experienced, you will find the advanced tips and tricks useful. If you are just considering Scrum, this book will most certainly get you enthusiastic!

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Pieter Jongerius. Get Agile

OUR PRINCIPLES OF AGILE UX & DEVELOPMENT

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Pieter Jongerius (author and editor-in-chief) is a partner at the Dutch design agency Fabrique. Pieter has been a pioneer of using Scrum in design and development projects. He was involved in the Scrum projects for clients in retail and fashion amongst others and has written a number of leading articles about Scrum.

Anna Offermans, Anton Vanhoucke, Patrick Sanwikarja and Jeroen van Geel (co-authors), are all senior Scrum Masters at Fabrique and have a professional background as interaction designer or director. They have had many years of Scrum experience doing projects for a wide range of industries such as financial, retail, education and transport.

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One of the abovementioned lightweight methods was Scrum. At first tentatively referred to as the “rugby” approach, Scrum developed into a well-defined method in the early 1990s, due to the collaboration of people such as Ken Schwaber and Jeff Sutherland.

The principles of Agile apply to Scrum. Scrum dissolves boundaries and distributes responsibilities, which, in waterfall, are protected. A radically different way of working, Scrum has as many activities as possible taking place simultaneously in one room. It focuses on efficiently preparing product components for publication, going from first sketch to implementation in blocks of time lasting several weeks.

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