The British Mysteries Edition: 14 Novels & 70+ Short Stories

The British Mysteries Edition: 14 Novels & 70+ Short Stories
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This unique collection of British mysteries by H. C. McNeile has been designed and formatted to the highest digital standards.
Herman Cyril McNeile (1888-1937) commonly known as H. C. McNeile or Sapper, was a British soldier and author. Drawing on his experiences in the trenches during the First World War, he started writing short stories and getting them published in the Daily Mail. After the war McNeile left the army and continued writing, although he changed from war stories to thrillers. In 1920 he published Bulldog Drummond, whose eponymous hero became his best-known creation. The character was based on McNeile himself, on his friend Gerard Fairlie and on English gentlemen generally. Drummond is a First World War veteran, brutalised by his experiences in the trenches and bored with his post-war lifestyle. He publishes an advertisement looking for adventure, and soon finds himself embroiled in a series of exploits, many of which involve Carl Peterson—who becomes his nemesis—and Peterson's mistress, the femme fatale Irma. McNeile interspersed his Drummond work with other detective novels and story collections that included two characters who appeared as protagonists in their own works, Jim Maitland and Ronald Standish. H. C. McNeile thrillers are a continuation of his war stories, with upper class Englishmen defending England from foreigners plotting against it.
Content:
Jim Maitland
The Island of Terror
Bulldog Drummond
The Black Gang
The Third Round
The Final Count
The Female of the Species
Temple Tower
The Return of Bulldog Drummond
Knock-Out
Bulldog Drummond at Bay
Challenge
The Horror At Staveley Grange
Tiny Carteret
Ronald Standish
Men, Women and Guns
The Saving Clause
Out of the Blue
The Finger of Fate

Оглавление

Sapper. The British Mysteries Edition: 14 Novels & 70+ Short Stories

The British Mysteries Edition: 14 Novels & 70+ Short Stories

Reading suggestions

Table of Contents

Jim Maitland

FOREWORD

I. — RAYMOND BLAIR—DRUNKARD

II. — THE KILLING OF BARON STOCKMAR

III. — A GAME OF BLUFF

IV. — COLETTE

V. — THE FIGHT AT BULL MINE CREEK

VI. — PETE CORNISH'S REVENGE

VII. — THE MADMAN AT CORN REEF LIGHTHOUSE

VIII. — THE SEVEN MISSIONARIES

IX. — THE ROTTENNESS OF LADY HOUNSLOW

X. — THE POOL OF THE SACRED CROCODILE

XI. — AN EXPERIMENT IN ELECTRICITY

XII. — MOLLY'S AUNT AT ANGMERING

The Island of Terror

CHAPTER I

CHAPTER II

CHAPTER III

CHAPTER IV

CHAPTER V

CHAPTER VI

CHAPTER VII

CHAPTER VIII

CHAPTER IX

CHAPTER X

CHAPTER XI

CHAPTER XII

* * * * *

Bulldog Drummond

PROLOGUE

CHAPTER I. IN WHICH HE TAKES TEA AT THE CARLTON. AND IS SURPRISED

I

II

CHAPTER II. IN WHICH HE JOURNEYS TO GODALMING AND THE. GAME BEGINS

I

II

III

CHAPTER III. IN WHICH THINGS HAPPEN IN HALF MOON STREET

I

III

CHAPTER IV. IN WHICH HE SPENDS A QUIET NIGHT AT THE ELMS

I

II

III

IV

CHAPTER V. IN WHICH THERE IS TROUBLE AT GORING

I

II

"STRANGE MURDER IN BELFAST

III

CHAPTER VI. IN WHICH A VERY OLD GAME TAKES PLACE ON THE HOG'S BACK

I

II

III

IV

CHAPTER VII. IN WHICH HE SPENDS AN HOUR OR TWO ON A ROOF

I

II

III

CHAPTER VIII. IN WHICH HE GOES TO PARIS FOR A NIGHT

I

II

III

IV

CHAPTER IX. IN WHICH HE HAS A NEAR SHAVE

I

II

III

IV

X. IN WHICH THE HUN NATION DECREASES BY ONE

I

II

III

CHAPTER XI. IN WHICH LAKINGTON PLAYS HIS LAST "COUP"

I

II

III

CHAPTER XII. IN WHICH THE LAST ROUND TAKES PLACE

I

II

III

EPILOGUE

The Black Gang

I. — IN WHICH THINGS HAPPEN. NEAR NEW BARKING CREEK

II. — IN WHICH SCOTLAND YARD. SITS UP AND TAKES NOTICE

III. — IN WHICH HUGH DRUMMOND COMPOSES A LETTER

IV. — IN WHICH COUNT ZADOWA GETS A SHOCK

V. — IN WHICH CHARLES LATTER, M.P., GOES MAD

VI. — IN WHICH AN EFFUSION IS. SENT TO THE NEWSPAPERS

VII. — IN WHICH A BOMB BURSTS. AT UNPLEASANTLY CLOSE QUARTERS

VIII. — IN WHICH THE BAG OF NUTS. IS FOUND BY ACCIDENT

IX. — IN WHICH THERE IS A. STORMY SUPPER PARTY AT THE RITZ

X. — IN WHICH HUGH DRUMMOND MAKES A DISCOVERY

XI. — IN WHICH HUGH DRUMMOND AND THE REVEREND. THEODOSIUS LONGMOOR TAKE LUNCH TOGETHER

XII. — IN WHICH COUNT ZADOWA IS INTRODUCED. TO ALICE IN WONDERLAND

XIII. — IN WHICH HUGH DRUMMOND AND THE. REVEREND THEODOSIUS HAVE A LITTLE CHAT

XIV. — IN WHICH A ROLLS-ROYCE RUNS AMOK

XV. — IN WHICH HUGH DRUMMOND ARRIVES AT MAYBRICK HALL

XVI. — IN WHICH THINGS HAPPEN AT MAYBRICK HALL

XVII. — IN WHICH A MURDERER IS MURDERED AT MAYBRICK HALL

XVIII. — IN WHICH THE HOME SECRETARY. IS TAUGHT THE FOX-TROT

The Third Round

I. — IN WHICH THE METROPOLITAN DIAMOND SYNDICATE. HOLDS CONVERSE WITH MR EDWARD BLACKTON

II. — IN WHICH PROFESSOR GOODMAN REALISES THAT. THERE ARE MORE THINGS IN LIFE THAN CHEMISTRY

III. — IN WHICH STRANGE THINGS HAPPEN. IN PROFESSOR GOODMAN'S LABORATORY

IV. — IN WHICH MR WILLIAM ROBINSON. ARRIVES AT HIS COUNTRY SEAT

V. — IN WHICH MR WILLIAM ROBINSON LOSES HIS SELF- CONTROL

VI. — IN WHICH HUGH DRUMMOND LOSES HIS SELF- CONTROL

VII. — IN WHICH DRUMMOND TAKES A. TELEPHONE CALL AND REGRETS IT

VIII. — IN WHICH DRUMMOND PLAYS A LITTLE GAME OF TRAINS

IX. — IN WHICH PROFESSOR GOODMAN HAS A TRYING TIME

X. — IN WHICH DRUMMOND GOES ON BOARD THE S.Y. GADFLY

XI. — IN WHICH DRUMMOND LEAVES THE S.Y. GADFLY

XII. — IN WHICH HE SAMPLES. MR BLACKTON'S NAPOLEON BRANDY

XIII. — IN WHICH DRUMMOND RECEIVES. AN ADDITION TO HIS LIBRARY

The Final Count

INTRODUCTION

I. — IN WHICH I HEAR A CRY IN THE NIGHT

II. — IN WHICH I MEET HUGH DRUMMOND

III. — IN WHICH SOME EXCELLENT ADVICE IS FOLLOWED

IV. — IN WHICH HUGH DRUMMOND DISCOVERS A NEW AUNT

V. — IN WHICH WE PAY THE AUNT AN INFORMAL VISIT

VI. — IN WHICH WE GET A MESSAGE FROM ROBIN GAUNT

VII. — IN WHICH I APPEAR TO BECOME IRRELEVANT

VIII. — IN WHICH WE COME TO BLACK MINE

IX. — IN WHICH WE ARE ENTERTAINED. STRANGELY IN BLACK MINE

X. — IN WHICH WE READ THE NARRATIVE OF ROBIN GAUNT

XI. — IN WHICH WE READ THE DIARY OF ROBIN GAUNT

XII. — IN WHICH THE FINAL COUNT TAKES PLACE

XIII. — IN WHICH I LAY DOWN MY PEN

The Female of the Species

I. — IN WHICH I MAKE DRUMMOND'S ACQUAINTANCE

II. — IN WHICH I FIND A DESERTED MOTOR CAR

III. — IN WHICH I GET IT IN THE NECK

IV. — IN WHICH WE GET THE SEMBLANCE OF A CLUE

V. — IN WHICH THE LETTER ARRIVES

VI. — IN WHICH I GET THE SECOND CLUE

VII. — IN WHICH WE COME TO THE MERE

VIII. — IN WHICH WE EXPLORE THE MERE

IX. — IN WHICH WE GET THE SECOND CLUE

X. — IN WHICH THE THIRD CLUE IS SOLVED

XI. — IN WHICH I GO TO FRIAR'S HEEL BY DAY

XII. — IN WHICH I WRITE MY MIND TO DRUMMOND

XIII. — IN WHICH I GO TO FRIAR'S HEEL BY NIGHT

XIV. — IN WHICH I MEET MRS DRUMMOND

XV. — IN WHICH SOME OF THE OTHERS JOIN ME

XVI. — IN WHICH WE HAVE A REHEARSAL

XVII. — IN WHICH THE CURTAIN RINGS DOWN

Temple Tower

I. — IN WHICH THE "MAID OF. ORLEANS" LEAVES FOR BOULOGNE

II. — IN WHICH WE MEET TWO NEW ALLIES

III. — IN WHICH WE COME TO SPRAGGE'S FARM BY NIGHT

IV. — IN WHICH THE NECESSITY FOR SPARKING PLUGS IS PROVED

V. — IN WHICH WE COME TO THE WOOD AT TEMPLE TOWER

VI. — IN WHICH WE COME TO TEMPLE TOWER

VII. — IN WHICH VICTOR MATTHEWS BEGINS HIS STORY

VIII. — IN WHICH VICTOR MATTHEWS ENDS HIS STORY

IX. — IN WHICH I MEET "LE BOSSU MASQUÉ"

X. — IN WHICH "LE BOSSU" RETRIEVES HIS ERROR

XI. — IN WHICH WE SEE A FACE AT THE WINDOW

XII. — IN WHICH WE HEAR THE NOISE OF TURNING WHEELS

XIII. — IN WHICH THE ACCOUNT IS SETTLED

XIV. — IN WHICH THE "MAID OF. ORLEANS" RETURNS FROM BOULOGNE

The Return of Bulldog Drummond

CHAPTER I

CHAPTER II

CHAPTER III

CHAPTER IV

CHAPTER V

CHAPTER VI

CHAPTER VII

CHAPTER VIII

CHAPTER IX

CHAPTER X

CHAPTER XI

Knock-Out

CHAPTER I

CHAPTER II

CHAPTER III

CHAPTER IV

CHAPTER V

CHAPTER VI

CHAPTER VII

CHAPTER VIII

CHAPTER IX

CHAPTER X

Bulldog Drummond at Bay

CHAPTER I

CHAPTER II

CHAPTER III

CHAPTER IV

CHAPTER V

CHAPTER VI

CHAPTER VII

CHAPTER VIII

CHAPTER IX

CHAPTER X

CHAPTER XI

CHAPTER XII

CHAPTER XIII

CHAPTER XIV

CHAPTER XV

Challenge

I. — THE GAME BEGINS

II. — THE GOLDEN BOOT

III. — MIDNIGHT INTERVIEW

IV. — FAIR WARNING

V. — GLOVES OFF

VI. — DRUMMOND ALONE

VII. — DEATH AT THE VILLA

VIII. — ALGY INTERVENES

IX. — BIRCHINGTON TOWERS

X. — LIMERICK BY ALGY

XI. — THE SLEEPWALKER

XII. — CADDIE MOST FOUL

XIII. — BURGLARS IN BATTERSEA

XIV. — THE TRAIL NARROWS

XV. — THE GHOST WALKS

XVI. — CHALLENGE ACCEPTED

XVII. — A DOUBLE TOAST

The Horror At Staveley Grange

I

II

Tiny Carteret

CHAPTER I

CHAPTER II

CHAPTER III

CHAPTER IV

CHAPTER V

CHAPTER VI

CHAPTER VII

CHAPTER VIII

CHAPTER IX

CHAPTER X

CHAPTER XI

CHAPTER XII

Ronald Standish

THE CREAKING DOOR

Chapter 1

Chapter 2

Chapter 3

THE MISSING CHAUFFEUR

Chapter 1

Chapter 2

THE HAUNTED RECTORY

Chapter 1

Chapter 2

Chapter 3

A MATTER OF TAR

THE HOUSE WITH THE KENNELS

THE THIRD MESSAGE

Chapter 1

Chapter 2

Chapter 3

Chapter 4

MYSTERY OF THE SLIP COACH

THE SECOND DOG

THE MAN IN YELLOW

THE MAN WITH SAMPLES

THE EMPTY HOUSE

THE TIDAL RIVER

Men, Women and Guns

PROLOGUE

PART ONE

CHAPTER I. THE MOTOR-GUN

CHAPTER II. PRIVATE MEYRICK—COMPANY IDIOT

CHAPTER III. SPUD TREVOR OF THE RED HUSSARS

CHAPTER IV. THE FATAL SECOND

CHAPTER V. JIM BRENT'S V.C

CHAPTER VI. RETRIBUTION

CHAPTER VII. THE DEATH GRIP

CHAPTER VIII. JAMES HENRY

PART TWO. THE LAND OF TOPSY TURVY

CHAPTER I. THE GREY HOUSE

CHAPTER II. THE WOMEN AND—THE MEN

CHAPTER III. THE WOMAN AND THE MAN

CHAPTER IV "THE REGIMENT"

CHAPTER V. THE CONTRAST

CHAPTER VI. BLACK, WHITE, AND—GREY

CHAPTER VII. ARCHIE AND OTHERS

CHAPTER VIII. ON THE STAFF

CHAPTER IX. NO ANSWER

CHAPTER X. THE MADNESS

CHAPTER XI. THE GREY HOUSE AGAIN

The Saving Clause

I — THE SAVING CLAUSE

II — BILLIE FINDS THE ANSWER

I

II

III — THE RUBBER STRAP

IV — ROUT OF THE OLIVER SAMUELSONS

V — THE HORROR AT STAVELEY GRANGE

I

II

VI — CYNTHIA DELMORTON'S MISTAKE

VII — THE ELEVENTH HOUR

VIII — THREE OF A KIND

I

II

IX — THE IMPASSIVE FOOTMAN

1

2

3

4

5

6

7

8

9

10

11

Out of the Blue

I. — OUT OF THE BLUE

II — THE STRANGE PASSING OF PIERRE

III. — THE FILM THAT WAS NEVER SHOWN

VI. — A FUNNY LITTLE MAN

V. — THE DOWNFALL OF YOUNG THOMPSON

VI. — THE VALLEY OF THE SHADOW

VII. — UNCLE JAMES'S GOLF MATCH

VIII. — MARK DANVER'S SIN

IX. — THE MISSING LINE

X. — STUBBY

XI. — BULTON'S REVENGE

XII. COINCIDENCE

XIII. — THE PORTERHOUSE STEAK

The Finger of Fate

I. — THE FINGER OF FATE

II. — THE DIAMOND HAIR-SLIDE

III. — THE BLACK MONK

IV. — THE HIDDEN WITNESS

V. — THE TWO-WAY SWITCH

VI. — WILL YOU WALK INTO MY PARLOUR?

VII. — A HOPELESS CASE

VIII. — THE UNDOING OF MRS. CRANSBY

IX. — A QUESTION OF MUD

X. — THAT BULLET HOLE HAS A HISTORY

XI. — THE IDOL'S EYE

XII. — A QUESTION OF IDENTITY

XIII. — FER DE LANCE

XIV. — THE GREEN DEATH

Отрывок из книги

H. C. McNeile, Sapper

The Island of Terror

.....

And at length we heard his voice quiet and assured.

"You had better come and see her at the hotel now, Mr. Blair. But on one thing I insist. You must tell her what you have told us here tonight, otherwise I shall tell her myself."

.....

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