Digital Forensic Science

Digital Forensic Science
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Digital forensic science , or digital forensics , is the application of scientific tools and methods to identify, collect, and analyze digital (data) artifacts in support of legal proceedings. From a more technical perspective, it is the process of reconstructing the relevant sequence of events that have led to the currently observable state of a target IT system or (digital) artifacts. Over the last three decades, the importance of digital evidence has grown in lockstep with the fast societal adoption of information technology, which has resulted in the continuous accumulation of data at an exponential rate. Simultaneously, there has been a rapid growth in network connectivity and the complexity of IT systems, leading to more complex behavior that needs to be investigated. The goal of this book is to provide a systematic technical overview of digital forensic techniques, primarily from the point of view of computer science. This allows us to put the field in the broader perspective of a host of related areas and gain better insight into the computational challenges facing forensics, as well as draw inspiration for addressing them. This is needed as some of the challenges faced by digital forensics, such as cloud computing, require qualitatively different approaches; the sheer volume of data to be examined also requires new means of processing it.

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Vassil Roussev. Digital Forensic Science

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Digital Forensic Science

Issues, Methods, and Challenges

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The primitive state of a system is defined by the discrete values of its primitive, uniquely addressable storage locations. These may include anything from a CPU register to the content of network traffic (which is treated as temporary storage). As an illustration, Figure 3.1 shows an event E1 reading the values from storage locations R3 and R6 and writing to locations R3 and R4.

Figure 3.1: Primitive computer history model example: event E1 is reading the values from storage locations R3 and R6 and writing to locations R3 and R4 [27].

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