Читать книгу Complete Book of Mah Jongg - Amy Lo - Страница 5
ОглавлениеCONTENTS
| MAH JONGG, THE PEOPLE’S GAME | ||
| INTRODUCTION | The Mah Jongg Game | |
| CHAPTER ONE | The Game of Mah Jongg | |
| 1.1 | The Tiles | |
| 1.2 | Accessories | |
| 1.3 | A Hand of Tiles | |
| 1.4 | A Few Examples of Winning Hands | |
| 1.5 | Players and Their Respective Playing Positions | |
| 1.6 | Playing Directions | |
| 1.7 | Different Rules of Mah jongg Game | |
| CHAPTER TWO | The Cantonese Game | |
| 2.1 | Seat Allocation | |
| 2.2 | Building the Walls | |
| 2.3 | Designating the First Dealer | |
| 2.4 | Breaking the Walls | |
| 2.4.1 | Leaping the Tiles | |
| 2.5 | Matching the Tiles | |
| 2.6 | Claiming a Discarded Tile | |
| 2.6.1 | Sheung — To Match a Sequence | |
| 2.6.2 | Pung — To Match a Triplet | |
| 2.6.3 | Revealed and Concealed Sets | |
| 2.6.4 | Gong — To Match a Quadruplet | |
| 2.6.5 | Priority in Claiming Discards | |
| 2.7 | When to Declare a Win | |
| 2.8 | Failing to Claim a Discard to Declare Pung or a Win | |
| 2.9 | The Dealer and the Duration of a Game | |
| 2.10 | Scoring | |
| 2.11 | Computing the Fans | |
| 2.12 | Awarding the Winner | |
| 2.12.1 | Jit Woo — To Intercept a Winning Hand | |
| 2.12.2 | Table of Awards | |
| 2.13 | Paying the Winner | |
| 2.14 | Bao — Penalty to the Risk Taker | |
| 2.15 | Penalties | |
| 2.15.1 | Falsely Declaring a Win | |
| 2.15.2 | Long or Short Hand | |
| 2.16 | Fortune Hand — a Draw | |
| 2.17 | Playing with Flower Tiles | |
| 2.17.1 | Scoring for Flower Tiles | |
| 2.18 | Five-Player Game — Dreaming | |
| 2.19 | Three-Player Game | |
| CHAPTER THREE | Basic Strategy | |
| 3.1 | Speed | |
| 3.2 | Taking Advantage of Opportunities | |
| 3.3 | Keeping Alert | |
| 3.4 | Safe Discards | |
| 3.5 | Improving Your Winning Chance | |
| 3.6 | Improving Your Hand for a Higher Score | |
| 3.7 | Winning Probabilities | |
| CHAPTER FOUR | Courtesies | |
| CHAPTER FIVE | The Shanghai Game | |
| 5.1 | Terminology | |
| 5.2 | Designating the Chair of the First Dealer | |
| 5.3 | Choosing the First Dealer | |
| 5.4 | Building the Walls | |
| 5.5 | Discards | |
| 5.6 | Displaying Revealed Sequences | |
| 5.7 | Fortune Hand | |
| 5.8 | Assembling a Revealed 13-Terminal Tile Hand | |
| 5.9 | Scoring | |
| 5.10 | Computing the Fans | |
| 5.11 | Awarding the Winner | |
| CHAPTER SIX | The 12-Tile Game | |
| 6.1 | Winning Probabilities | |
| CHAPTER SEVEN | The 16-Tile or Taiwanese Game | |
| 7.1 | Seat Allocation | |
| 7.2 | Building the Walls | |
| 7.3 | Designating the First Dealer, Breaking the Walls, Revealing Flower Tiles, and Drawing Make-up Tiles | |
| 7.4 | Shuh | |
| 7.5 | Garng | |
| 7.6 | Winners | |
| 7.7 | Scoring | |
| CHAPTER EIGHT | The American Game | |
| 8.1 | The American Mah Jongg Set | |
| 8.2 | Seats Allocation | |
| 8.3 | Designation of the First East Player | |
| 8.4 | Exchange of Unwanted Tiles | |
| 8.4.1 | First Pass | |
| 8.4.2 | Second Pass | |
| 8.4.3 | Third Pass | |
| 8.4.4 | Blind Pass | |
| 8.5 | Reclaim an Exposed Joker Tile | |
| 8.6 | Combination of Tiles of Winning Hands | |
| 8.7 | How to Read The Score Card | |
| 8.8 | Start to Play The Game | |
| 8.9 | To Match a Triplet, Kong, and So On | |
| 8.10 | Mismatches | |
| 8.11 | Temporary Score Table | |
| 8.12 | Winning Tile | |
| 8.13 | False Win | |
| 8.14 | Long and Short Hand | |
| CHAPTER NINE | The International Game | |
| 9.1 | Terminologies | |
| 9.2 | Winning Elements and Fan | |
| 9.3 | Paying the Winner | |
| 9.4 | Winning Priority | |
| 9.5 | Alert and Penalty | |
| 9.6 | Standard Scoring Chart | |
| CHAPTER TEN | The Shenzhen Game | |
| 10.1 | Settlement | |
| CHAPTER ELEVEN | The People’s Game | |
| 11.1 | A Simple Game for All Players | |
| 11.2 | The Simple Version | |
| 11.2.1 | A Winning Hand | |
| 11.2.2 | Formation of Tiles of Winning Hands | |
| 11.2.3 | Scoring | |
| 11.2.4 | Example of Standard Winning Hands and Scores | |
| 11.2.5 | Special Winning Hand | |
| 11.2.6 | Player’s Variation | |
| 11.2.7 | Playing the winners | |
| 11.2.8 | Winning Probabilities | |
| 11.2.9 | Falsely Declaring a Win | |
| 11.2.10 | Miscellaneous | |
| 11.3 | Classical Version | |
| 11.3.1 | Scoring | |
| 11.3.2 | Basic Hands | |
| 11.3.3 | Dragon and Wind Tiles | |
| 11.3.4 | Other Combinations | |
| 11.3.5 | Sequences Combinations | |
| 11.3.6 | Triplets Combinations | |
| 11.3.7 | Miscellaneous Combinations | |
| 11.3.8 | Total Score |