Читать книгу The Fantastical World of Magical Beasts - Andrew Lang - Страница 72
Dramatis Personæ
Оглавление(As arranged before commencement of game)
White
pieces
pawns
♖ Tweedledee
Daisy ♙
♘ Unicorn
Haigha ♙
♗ Sheep
Oyster ♙
♕ W. Queen
‘Lily’ ♙
♔ W. King
Fawn ♙
♗ Aged man
Oyster ♙
♘ W. Knight
Hatta ♙
♖ Tweedledum
Daisy ♙
Red
pawns
pieces
♟ Daisy
Humpty Dumpty ♜
♟ Messenger
Carpenter ♞
♟ Oyster
Walrus ♝
♟ Tiger-lily
R. Queen ♛
♟ Rose
R. King ♚
♟ Oyster
Crow ♝
♟ Frog
R. Knight ♞
♟ Daisy
Lion ♜
White Pawn (Alice) to play, and win in eleven moves.
1. Alice meets R. Q.
1. R. Q. to K. R.’s 4th
2. Alice through Q.’s 3rd (by railway)
” to Q.’s 4th (Tweedledum and Tweedledee)
2. W. Q. to Q. B.’s 4th (after shawl)
3. Alice meets W. Q. (with shawl)
3. W. Q. to Q. B.’s 5th (becomes sheep)
4. Alice to Q.’s 5th (shop, river, shop)
4. W. Q. to K. B.’s 8th (leaves egg on shelf)
5. Alice to Q.’s 6th (Humpty Dumpty)
5. W. Q. to Q. B.’s 8th (flying from W. Kt.)
6. Alice to Q.’s 7th (forest)
6. R. Kt. to K.’s 2nd (ch.)
7. W. Kt. takes R. Kt.
7. W. Kt. to K. B.’s 5th
8. Alice to Q.’s 8th (coronation)
8. R. Q. to K.’s sq. (examination)
9. Alice becomes Queen
9. Queens castle
10 Alice castles (feast)
10. W. Q. to Q. R.’s 6th (soup)
11. Alice takes R. Q. & wins