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ОглавлениеContents
Introduction
Part 1. Learning Grasshopper
Chapter 1. Getting Started
The Cylinder Component
Extruding a Circle
Lofting Two Circles
Piping a Line Segment
Revolving a Line Segment
Chapter 2. Lists
A Simple List
Data Trees: Lists of Lists
A Useful Trick: Flipping Data Trees
Chapter 3. Adding More Interactivity
Dials and Sliders
The Graph Mapper Component
Direct Interaction with Rhino Geometry
Chapter 4. Curves and Surfaces
Curve Parameters
Surface Parameters
Variable Offset Surfaces
Chapter 5. Surface Transformations
Mapping Curves to Surfaces
Mapping Geometry to Surfaces
Paneling with Surface Morph
Chapter 6. More List Manipulations
The Weave and Dispatch Components
Conditional List Processing
Simple Recursion with the Shift List Component
List Comparisons with the Cross Reference Component
Chapter 7. Meshes
Deconstructing Meshes
Creating Meshes from Scratch
Modifying Existing Meshes
Part 2. Case Studies
Seashells
A Striped Torus
A Faceted Cylinder
Creating Custom Bevels
Part 3. Component Reference
Params Tab
Input Panel
Util Panel
Maths Tab
Domain Panel
Matrix Panel
Operators Panel
Polynomials Panel
Script Panel
Time Panel
Trig Panel
Util Panel
Sets Tab
List Panel
Sequence Panel
Sets Panel
Text Panel
Tree Panel
Vector Tab
Field Panel
Grid Panel
Plane Panel
Point Panel
Vector Panel
Curve Tab
Analysis Panel
Division Panel
Primitive Panel
Spline Panel
Util Panel
Surface Tab
Analysis Panel
Freeform Panel
Primitive Panel
Util Panel
Mesh Tab
Analysis Panel
Primitive Panel
Triangulation Panel
Util Panel
Intersect Tab
Mathematical Panel
Physical Panel
Region Panel
Shape Panel
Transform Tab
Affine Panel
Array Panel
Euclidean Panel
Morph Panel
Util Panel
Display Tab
Color Panel
Dimensions Panel
Graphs Panel
Preview Panel
Vector Panel
Index