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1.1.7 Basic Cognitive Behavioral Elements of Human-Computer User Interface Management Systems

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HCUIMS is more than just the user interface management system interface. There are a gap and significant difference between the user interface and a computer interaction system. As the above discussed, finally, what we consider the HCUIMS to be broad includes any interfaces among users (developers and users) that may require the systems till the life. Hence, operational research scientists, investigators of system development, implementation, acceptance, use, and impact lot in management personnel’s decision-making, capture broad HCI issues and concerns. In a nutshell, the broad view of human interaction activities has five components among them: human (users), technology (H/W, S/W, and other related), interaction (communication), task (to accomplish), and context (domain-based).

Finally, from an organizational point of view, there are four essential contexts identified; these are seen in Figure 1.1 [10]:

Figure 1.1 Cognitive behavioral elements of broad view of human-computer interface in management [10].

 Organizational context,

 Technology context,

 Social context,

 Global context.

When designing your interface in any one of the above contexts, it should be consistent and predictable in the user choice of interacting elements. Initially, the experts need to train them to use the functionality, operation of various events; if whether they are aware of it or not, users must have to be trained; once they become familiar with elements; if they act in a certain way, they need to adopt those elements when appropriate will help to accomplish with efficiently in utmost satisfaction.

Interface elements include but are not limited to the following:

 Technology and advanced technology: input, output, information, etc.

 Task/job: task goals and task characters

 Human: Demographics, physical/motor, cognitional level, and emotional level

 Context: Organizational context, technology context, social context, and global context.

However, design usability is rapidly increasing day by day and refer primarily to the ease with connecting users accomplish their intended tasks and relatively closely associated with the use of evaluation impact calculated with the usability testing. Therefore, many perceive usability as a rather tactical aspect of any human-computer interface management system product design: the global context, social context, technology context, and organizational context. However, usability may not complete with the encompassment of all UI elements relating to ease of use. User interface elements’ outcome gives out things like flexibility, adaptability, compatibility and can ease to learn and recognize information in a possible manner and economic affordability also comes into this category [10].

Cognitive Behavior and Human Computer Interaction Based on Machine Learning Algorithms

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