Читать книгу The Court of Miracles - Kester Grant - Страница 8

THE LAW OF THE MIRACLE COURT

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Now these are the laws of the Miracle Court,

as old and as true as the sky;

the Wretched that keep them may prosper,

but the Wretched that break them must die.

All the Wretched are equal before the Miracle Court; neither blood nor race, religion, rank, or name is recognized.

All the Wretched are free; slavery is forbidden in the Miracle Court.

The Lord or Lady of a Guild is its Father/Mother.

Their word is law to the Guild.

Keep to your Guild for protection and strength.

Let Guild leaders parley before risking the welfare of their Guild or the Miracle Court.

Physical attack on a member of another Guild is considered an act of war.

If your activities put the livelihood of the Miracle Court at risk, your Guild Lord will deal with you appropriately for the protection of the Court.

Children of the Miracle Court are protected by their Guild Lords first, and the Court second.

Daytime is the time of the Court’s enemies: Those Who Walk by Day, police, and nobility. Children of the Miracle Court work best at night.

You must have permission to enter other Guild Houses.

Commit crime for survival and prosperity and the benefit of the Guilds, but never for pleasure.

Each person may divide their spoils only after first sharing with their Guild Lord.

Don’t forget the weakest among you. The Guild must provide for all its children.

Keep the laws, or punishment will be swift and certain.

The Court of Miracles

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