THE WAY OF IT
II
A SIGN-POST POINTS TO AN ADVENTURE
III
PATSY PLAYS A PART
IV
THE OCCUPANT OF A BALMACAAN COAT
V
A TINKER POINTS THE ROAD
VI
AT DAY’S END
VII
THE TINKER PLAYS A PART
VIII
WHEN TWO WERE NOT COMPANY
IX
PATSY ACQUIRES SOME INFORMATION
X
JOSEPH JOURNEYS TO A FAR COUNTRY
XI
AND CHANCE STAGES MELODRAMA INSTEAD OF COMEDY
XII
A CHANGE OF NATIONALITY
XIII
A MESSAGE AND A MAP
XIV
ENTER KING MIDAS
XV
ARDEN
XVI
THE ROAD BEGINS ALL OVER AGAIN