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Supply Chain Security

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Every item you use to create a product is considered to be part of your “supply chain,” with the chain including the entity (supplier) of each item (manufacturer, store, farm, a person, etc.). It’s called a “chain” because each part of it depends on the previous part in order to create the final product. It can include people, companies, natural or manufactured resources, information, licenses, or anything else required to make your end product (which does not need to be physical in nature).

Let’s explain this a bit more clearly with an example. If Bob was building a dollhouse for his grandchildren, he might buy a kit that was made in a factory. That factory would require wood, paper, ink to create color, glue, machines for cutting, workers to run and maintain the machines, and energy to power the machines. To get the wood, the factory would order it from a lumber company, which would cut it down from a forest that it owns or has licensed access to. The paper, ink, and glue are likely all made in different factories. The workers could work directly for the factory or they could be casual contractors. The energy would most likely come from an energy company but could potentially come from solar or wind power, or a generator in case of emergency. Figure 1-6 shows the (hypothetical) supply chain for the kit that Bob has purchased in order to build a doll house for his children for Christmas this year.


Figure 1-6: A possible supply chain for Bob’s doll house

What are the potential security (safety) issues with this situation? The glue provided in this kit could be poisonous, or the ink used to decorate the pieces could be toxic. The dollhouse could be manufactured in a facility that also processes nuts, which could cross-contaminate the boxes, which could cause allergic reactions in some children. Incorrect parts could be included, such as a sharp component, which would not be appropriate for a young child. All of these situations are likely to be unintentional on the part of the factory.

When creating software, we also use a supply chain: the frameworks we use to write our code, the libraries we call in order to write to the screen, do advanced math calculations, or draw a button, the application programming interfaces (APIs) we call to perform actions on behalf of our applications, etc. Worse still, each one of these pieces usually depends on other pieces of software, and all of them are potentially maintained by different groups, companies, and/or people. Modern applications are typically made up of 20–40 percent original code3 (what you and your teammates wrote), with the rest being made up of these third-party components, often referred to as “dependencies.” When you plug dependencies into your applications, you are accepting the risks of the code they contain that your application uses. For instance, if you add something to process images into your application rather than writing your own, but it has a serious security flaw in it, your application now has a serious security flaw in it, too.

This is not to suggest that you could write every single line of code yourself; that would not only be extremely inefficient, but you may still make errors that result in security problems. One way to reduce the risk, though, is to use fewer dependencies and to vet carefully the ones that you do decide to include in your software. Many tools on the market (some are even free) can verify if there are any known security issues with your dependencies. These tools should be used not only every time you push new code to production, but your code repository should also be scanned regularly as well.

Alice and Bob Learn Application Security

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