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Maximizing an area

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When working in Blender, you also occasionally need to maximize an area. Maximizing an area is particularly useful when you’re working on a model or scene, and you just want to get all the other areas out of your way so you can use as much screen space as possible for the task at hand.

To maximize any area, hover your mouse cursor over it and press Ctrl+Spacebar. You can toggle back to the tiled screen layout by either pressing Ctrl+Spacebar again or clicking the Back to Previous button at the top of the window. These options are available in the header menus of nearly all editor types by choosing View ⇒ Area ⇒ Toggle Maximize Area. You can also right-click the header and choose Maximize Area from the menu that appears. If the area is already maximized, then the menu item will say Tile Area.

Blender For Dummies

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