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TABLE OF CONTENTS

Table of Contents

Acknowledgement

A Kind of Preface

WHY?!

PART 1. THE WORLD WE LIVE IN

Of rice grains, water lilies and Moore's Law

Everyday life in the VUCA world

Impact of the VUCA World - Digitalisation, Globalisation, Disruption and Agility

Outcome vs. Expected Value

Steampunk – we live in the 19th century

Ceteris Paribus

Certainty is an illusion

We are not average

Our methods are yesterday's news

Steampunks are results driven

Perception is not reality – and the Earth is not flat

Complex, complicated, dynamic and static

Every cause is followed by more than one problem

Every problem has more than one cause

When the earth is flat

Counter-intuition

Decisions in Dissent

Events come to head

It feels linear - until it explodes

Moonshot - all factor 10

Safety thinking – all on crash

Part 2. … how to get along with it

Organisational change is complex

Let's plan the change linearly

Success with the instruments of the 19th century

Now we make it agile

Nice and slow – let's start on a large scale

Responsible is the one who does it

Linearity in curved space

Capacity to act in exponential worlds

Dynamic Patterns need different Flight Levels

End2End -1 need to see the whole System

Competence on all Levels

Logarithmic planning

Expectations in Curved Space

Performance in Curved Space

Transition in Curved Space

Cultural Hacking

Hack 1: Retrospectives

Hack 2: Visualisation

Hack 3: Daily - the planning of the day

Hack 4: Feedback loops

Hack 5: think systemically

Hack 6: Discover dependencies

Hack 7: Prioritise

Hack 8: Take responsibility

(within the scope of your expertise)

Hack 9: TRUST

Hack 10: Start improving here and now. Immediately.

Literature

Movie Quote Quiz

Register of Persons

Steampunk Economy

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