Читать книгу Delft Design Guide -Revised edition - Annemiek van Boeijen - Страница 12
На сайте Литреса книга снята с продажи.
ОглавлениеDelft Design Guide
Perspectives - Models - Approaches - Methods
INTRODUCTION
5 Introduction
7 Foreword
9 Preface
10 Acknowledgements
11 Table of Contents
12 A Guide to the Delft
Design Guide
---------------------------------------
PERSPECTIVES
19 Design for Health & Wellbeing
21 Design for Sustainability
23 Design for Behavioural Change
25 Design for Emotion
27 Design for the Majority
29 Culture-Sensitive Design
31 Speculative Design
33 More-Than-Human Design
35 Skilful Co-design
37 Visualising Interactions
39 Design Drawing as a Language
---------------------------------------
MODELS
43 Reasoning in design
45 Basic Design Cycle
47 Product Innovation Process
49 Agile Design & Development
51 Integrated Creative Problem Solving
53 Needs and Aspirations for Design & Innovation
---------------------------------------
APPROACHES
57 User-Centred Design
59 Social Implication Design
61 Co-design & Co-creation
63 Anthropometric Design
65 Vision in (Product) Design
67 Context Variation by Design
69 Service Design
71 Persuasive Game Design
73 Lean Start-up
75 Material Driven Design
77 Data-Centric Design
79 Design Roadmapping
METHODS: Discover
83 Contextmapping
85 Thing Ethnography
87 Cultural Probes
89 User Observations
91 Interviews
93 Questionnaires
95 Focus Groups
97 Ecodesign Strategy Wheel
99 Ecodesign Checklist
101 Fast Track Life Cycle Analysis
103 SWOT & Search Areas
105 Trend Foresight
107 Brand DNA
109 WWWWWH
111 Design Drawing to Discover
---------------------------------------
METHODS: Define
115 Persona
117 Cultura
119 Problem Definition
121 Function Analysis
123 Product Life Cycle
125 List of Requirements
127 Mind Mapping
129 Journey Mapping
131 Product Journey Mapping
133 Project Value Modelling
135 Business Modelling
137 Sustainable Business Modelling
139 Future Visioning
141 Ansoff Growth Matrix
143 Segmentation-Targeting-Positioning
145 VRIO Analysis
147 Porter’s Five Forces
149 Perceptual Map
151 Collage
153 Storyboarding
155 Written Scenario
157 Design Drawing to Define
METHODS: Develop
& Deliver
161 Analogies & Metaphors
163 Biomimicry
165 Synectics
167 Brainstorming & Brainwriting
169 Braindrawing
171 Morphological Chart
173 SCAMPER
175 How-Tos
177 Harris Profile
179 EVR Decision Matrix
181 C-Box
183 vALUe, IR & PMI
185 Datum Method
187 Weighted Objectives
189 Storytelling
191 Usage Analytics
193 Comfort Evaluation
195 PrEmo & Photo-Elicitation
197 Role-Playing
199 Product Usability Evaluation
201 Product Concept Evaluation
203 Cost Price Estimation
205 Prototype Reflection Cards
207 Cinematic Prototyping
209 Design Drawing to Develop
211 Experience Prototyping
213 Wizard of Oz
215 Design Drawing to Deliver
217 3D Physical Models
219 Technical Documentation
---------------------------------------
FINALE
222 Index
224 Colophon
11