Читать книгу The Art of Interaction - Ernest Edmonds - Страница 8
ОглавлениеContents
2.2 From Easy-to-Use to User Experience
2.3 On to Enhancing Creativity
2.4 Towards a New HCI Vocabulary
3 Learning from Interactive Art
3.2 Learning from Research in Art
3.3 Practice-based Art Research
3.4 Interactive Art
4.1 Interaction and the Computer
4.2 Interaction: From Complex to Simple
4.3 Interaction: From Reaction to Influence
4.4 Long-term Engagement
4.5 Distributed Interaction
4.6 Interaction Engagement and Experience
4.7 Categories of Interaction Revisited
4.8 Revisiting the Example Artworks
4.9 On the Implications for HCI
5.1 Art, Games, and Play
5.1.1 Lessons
5.2 Art, Beta-testing, and Experience Design
5.2.1 Lessons
5.3 Art, Engagement, and Research
5.3.1 Lessons
5.4 Social Mixed-reality Play Space
5.4.1 Lessons