Читать книгу Drachenväter: Die Interviews - Konrad Lischka - Страница 40
That seems to have gone right through the gaming community. How did that happen?
ОглавлениеIf you have an open license for many long years and then you say, „No more open license“, part of what happens is that old publishers say: ‚I’m going to stick with this open license over here if you're going to close off that avenue.’
It was the market leader, „Dungeons & Dragons“ fourth edition. Here's the new thing, people have loyalty to that name, and they've played it. They know what they're doing. The other side is you have all these third party companies, some which have grown quite large. They're supporting 3.5. Part of it was publishers, and I think that reflected what was going on at the gamer level. It's different tastes, right? Gamers always love the new thing, no matter what the new thing is. They're the ones who will go off and say, ‚Let's play „Shadowrun” this week. Let's play „Vampire” this week. Let's play something new.’
Other gamer's, once they've mastered a system, never budge. There are people who will still play First Edition D&D. There are still people who are playing any edition, you carry the name. That's what they learned when they were first introduced to it, or that's what they're most comfortable with, and they stick with it. That conservative ‚„I know my rules, and I'm happy with them“’approach to gaming is fine. It's just those people are no longer customers for TSR or for Wizards, or most people. They're playing their game and enjoying it.
When you put that on one end of the spectrum, and the people who love the new thing and fiddling systems, and changing the rules on the other hand, then you have that a fourth Edition versus 3.5 split in a nutshell [...].