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About the Author


Ryan L. Schaaf is the assistant professor of educational technology at Notre Dame of Maryland University and a faculty associate for the Johns Hopkins University School of Education graduate program—the same program he graduated from with a master of science in instructional technology and technology leadership in schools. With over fifteen years in the education field, Ryan has been a teacher, instructional leader, curriculum designer, and technology integration specialist in Howard County, Maryland. In 2007, he was nominated for Maryland Teacher of the Year.

Ryan has published numerous research articles related to the use of digital games as an effective instructional strategy in the classroom in New Horizons for Learning and The Canadian Journal of Action Research.

Ryan is developing and instructing face-to-face, hybrid, and online courses for both Notre Dame of Maryland University and Johns Hopkins. His passion is presenting sessions and keynotes about the potential for gaming in the classroom, the characteristics of 21st century learning, and emerging technologies and trends in education.

His books include Making School a Game Worth Playing: Digital Games in the Classroom and Reinventing Learning for the Always-On Generation: Strategies and Apps That Work.

Ryan is happily married to his beautiful wife, Rachel, and has two little boys who are his pride and joy. In his free time, he enjoys fishing, exercising, gardening, and volunteering in local schools. To learn more about Ryan’s work, follow @RyanLSchaaf on Twitter.

To book Ryan L. Schaaf for professional development, contact pd@solution-tree.com.

Using Digital Games as Assessment and Instruction Tools

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