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WHAT IS GAMING DISORDER?

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According to the WHO, gaming disorder is a subcategory of addictive behavior and is defined in the 11th revision of the International Classification of Diseases (ICD-11) as a pattern of gaming behavior (“digital-gaming” or “video-gaming”) characterized by impaired control over gaming; increasing priority is given to gaming over other activities to the extent that gaming takes precedence over other interests and daily activities, and there is a continuation or escalation of gaming, despite the occurrence of negative life consequences.

For gaming disorder to be diagnosed, the behavior pattern must be of sufficient severity to result in significant impairment in personal, family, social, educational, occupational, or other important areas of functioning and would normally have been evident for at least 12 months.

Availability is like ease of access, but it speaks to the fact that Internet access is nearly always available, as smartphones, hardwired broadband home or office access, LAN, Wi-Fi, or access through your cell service makes the Internet nearly always available. More rural areas may be an exception to this unfettered access, but with satellite and fiber optics, this is also changing. In fact, many of us will soon rarely be without access to the Internet, which just increases the allure and temptation of checking that app or website, viewing that post, sending a text, or playing the latest version of your favorite game. It seems that there is no easy way to avoid easily accessing this digital drug.

When an addictive behavior is easily accessible and available, it increases the likelihood of addictive use. It’s also important to remember that a big part of why addictive use of Internet technology is problematic is because of the amount of time it steals from our lives without our being aware of it.

Overcoming Internet Addiction For Dummies

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