Читать книгу Mapping the Social Landscape - Группа авторов - Страница 48
Method
ОглавлениеThe effects of playing the role of “guard” or “prisoner” were studied in the context of an experimental simulation of a prison environment. The research design was a relatively simple one, involving as it did only a single treatment variable, the random assignment to either a “guard” or “prisoner’’ condition. These roles were enacted over an extended period of time (nearly one week) within an environment which had been physically constructed to closely resemble a prison. Central to the methodology of creating and maintaining the psychological state of imprisonment was the functional simulation of significant properties of “real prison life” (established through information from former inmates, correctional personnel, and texts).