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Оглавление1 Chapter 1FIGURE 1-1: Important features in SketchUp Pro.FIGURE 1-2: Important features in SketchUp for Web.FIGURE 1-3: Search for tools or search for what you want to do with tools in Sk...FIGURE 1-4: Using the scroll wheel to pan (left) and orbit (right).FIGURE 1-5: One of a few ways to imagine a sphere in SketchUp: a circle rotatin...
2 Chapter 2FIGURE 2-1: The desktop Welcome screen (left) and the web Welcome screen (right...FIGURE 2-2: Draw a 3D rectangle on the ground.FIGURE 2-3: Use the Push/Pull tool to extrude your rectangle into a box.FIGURE 2-4: Draw two diagonal lines that will become your peaked roof.FIGURE 2-5: Use the Push/Pull tool to form a peaked roof on your box.FIGURE 2-6: A rectangle drawn on the front of your pointy box.FIGURE 2-7: Draw an arc on top of your rectangle.FIGURE 2-8: Create the door opening by erasing its bottom edge.FIGURE 2-9: The Materials panel in Windows (left) and on a Mac (right).FIGURE 2-10: Choose the Orbit tool, and drag your cursor to spin your model.FIGURE 2-11: Orbit (spin) your model to paint all the faces.FIGURE 2-12: Use Zoom Extents any time you can’t figure out where your model we...FIGURE 2-13: The Assorted Styles library is a sampler of ready-mixed SketchUp s...FIGURE 2-14: The same doghouse with four very different styles applied to it.FIGURE 2-15: Change the time and date to see the shadows change.
3 Chapter 3FIGURE 3-1: SketchUp models are made from edges and faces.FIGURE 3-2: Even curved lines are made up of straight edges.FIGURE 3-3: Even organic shapes and curvy forms are made up of straight edges.FIGURE 3-4: You need at least three coplanar edges to make a face.FIGURE 3-5: All faces are flat, even the ones that make up larger, curvy surfac...FIGURE 3-6: SketchUp automatically makes a face whenever you create a closed lo...FIGURE 3-7: You can delete a face without deleting the edges that define it.FIGURE 3-8: Just retrace any edge on a closed loop to tell SketchUp to create a...FIGURE 3-9: Splitting a face with an edge and then extruding one of the new fac...FIGURE 3-10: Visual cues tell you when you’re drawing or moving geometry parall...FIGURE 3-11: The axes help you create 3D models on a 2D screen.FIGURE 3-12: Point inferences appear when you hover your cursor over key points...FIGURE 3-13: SketchUp’s linear inferences help you align new geometry with exis...FIGURE 3-14: Lock and encourage inferences as you draw new geometry in relation...FIGURE 3-15: The Orbit tool lets you see your model from any angle.FIGURE 3-16: Use the Zoom tool to get closer to the action.FIGURE 3-17: You can move the box 5 meters, change your mind, and move it 15 me...FIGURE 3-18: Try single-, double-, and triple-clicking edges and faces in your ...FIGURE 3-19: Dragging left to right selects everything inside your selection bo...FIGURE 3-20: To move things precisely, choose precise points to grab things and...FIGURE 3-21: You can use the Move tool on vertices, edges, and faces to model d...FIGURE 3-22: Using the Move tool when you have a selection moves only the thing...FIGURE 3-23: Press Ctrl (Mac: Option) to tell SketchUp to make a copy while you...FIGURE 3-24: Use the Measurements box to make multiple copies.FIGURE 3-25: Define a custom axis of rotation by click-dragging.FIGURE 3-26: Use guides to measure things before you draw.FIGURE 3-27: Use the Tape Measure tool to create guide lines and points.FIGURE 3-28: Press Shift and click with the Paint Bucket (B) tool to replace on...
4 Chapter 4FIGURE 4-1: Use single faces for exterior models and double faces for interior ...FIGURE 4-2: Your modeling window should look like this before you start drawing...FIGURE 4-3: All the tools you need to draft in 2D in SketchUp are on the basic ...FIGURE 4-4: Use the Eraser tool to erase edges. Erasing an edge that defines a ...FIGURE 4-5: Using an Arc tool is a three-step operation.FIGURE 4-6: Drawing circles is easy with the Circle tool.FIGURE 4-7: The Offset (F) tool lets you create edges based on other edges.FIGURE 4-8: Using the Offset (F) tool on a set of preselected edges is handy fo...FIGURE 4-9: To make an exterior model, measure the outside of your building to ...FIGURE 4-10: A paper sketch.FIGURE 4-11: Start by drawing an edge 17 feet long; then draw a perpendicular e...FIGURE 4-12: The completed interior perimeter of the house.FIGURE 4-13: Use the Offset (F) tool to create an exterior wall thickness and t...FIGURE 4-14: Draw a guide to help you locate your first interior wall; then dra...FIGURE 4-15: Use the Line tool to create edges where guides come together.FIGURE 4-16: Using the Eraser, delete your guides and any little edge segments ...FIGURE 4-17: Before you start work in 3D, switch over to a 3D view.FIGURE 4-18: The Push/Pull tool extrudes faces to make the walls of the house. ...FIGURE 4-19: Floor levels are like trays stacked inside a box consisting of you...FIGURE 4-20: Draw right on top of the lower floor; then push/pull the interior ...FIGURE 4-21: The outline of the second floor doesn’t exactly match that of the ...FIGURE 4-22: Use the Offset (F) tool to draw faces that represent new exterior ...FIGURE 4-23: Delete extra floor faces; then push/pull down the walls.FIGURE 4-24: Do what you need to do to make your exterior walls look right.FIGURE 4-25: Placing window and door components in your model is a breeze.FIGURE 4-26: With guides and the Push/Pull tool, create an opening through para...FIGURE 4-27: The anatomy of a staircase.FIGURE 4-28: The Subdivided Rectangles method of building stairs.FIGURE 4-29: The Copied Profile method.FIGURE 4-30: Using Follow Me with the Copied Profile method produces some impre...FIGURE 4-31: Different kinds of roofs and their various and sundry parts.FIGURE 4-32: Modeling parapets on flat-roofed buildings is easy.FIGURE 4-33: Eaves are the parts of the roof that overhang a building’s walls.FIGURE 4-34: Gabled roofs are relatively easy to make in SketchUp.FIGURE 4-35: If your gabled roof is part of a larger roof structure, it may jus...FIGURE 4-36: Some common gabled roof details.FIGURE 4-37: To make a hip roof, start with a gabled one.FIGURE 4-38: Using Intersect Faces to cut a partial cylinder out of a cube.FIGURE 4-39: Here’s a typically complex roof that Intersect Faces can unify.
5 Chapter 5FIGURE 5-1: Making the roof into a group means that it won’t stick to the rest ...FIGURE 5-2: Changing one instance of a component changes all the other instance...FIGURE 5-3: Quickly count all the window instances in your model (top) or even ...FIGURE 5-4: What do these things have in common? They’re symmetrical.FIGURE 5-5: The Components panel is chock-full o’ goodness.FIGURE 5-6: The Statistics tab of the Components panel: Geek out on numbers.FIGURE 5-7: The Create Component dialog box (so many options …).FIGURE 5-8: Deselect the Shadows Face Sun check box if your component touches t...FIGURE 5-9: DCs can do all kinds of things.FIGURE 5-10: Scaling a nondynamic window (center) stretches the whole thing. Th...FIGURE 5-11: When you make the staircase taller, this dynamic staircase adds st...FIGURE 5-12: The Component Options dialog box looks different for every Dynamic...FIGURE 5-13: Clicking stuff with the Interact tool makes things happen.FIGURE 5-14: Bilateral symmetry (top) and radial symmetry (bottom) make your Sk...FIGURE 5-15: Getting set up to build a bilaterally symmetrical model.FIGURE 5-16: Test your setup to make sure that everything works.FIGURE 5-17: Draw a polygon to start, draw two edges to create a wedge, and era...FIGURE 5-18: Use the Rotate (Q) tool to make copies of your wedge component ins...FIGURE 5-19: Model a single step, making sure that the depth and height are acc...FIGURE 5-20: Make your step into a component instance, move a copy into positio...FIGURE 5-21: A flight of stairs with side stringers and a handrail; on the righ...
6 Chapter 6FIGURE 6-1: Follow Me lets you create all kinds of shapes.FIGURE 6-2: Using Follow Me to create a simple extruded shape.FIGURE 6-3: Setting up to make a lathed part.FIGURE 6-4: The finished product.FIGURE 6-5: A few examples of lathed objects created with Follow Me.FIGURE 6-6: Drawing an extrusion profile in place by starting with a rectangle.FIGURE 6-7: Draw a short tail on your extrusion profile to help you position it...FIGURE 6-8: Creating a rounded edge with Follow Me.FIGURE 6-9: Making a corner that’s rounded in both directions.FIGURE 6-10: Assembling a bunch of rounded corners to make objects is relativel...FIGURE 6-11: Using the Scale tool on parts of objects changes their shape.FIGURE 6-12: The Scale tool is a cinch to use.FIGURE 6-13: Grips depend on what you’re trying to scale.FIGURE 6-14: Using Scale and Push/Pull together is a simple way to make organic...FIGURE 6-15: You can go back and scale any profile at any time while you work.FIGURE 6-16: Use Scale with Follow Me to create long, tapered forms like this b...FIGURE 6-17: Use the From Contours tool to turn a set of contour lines into a 3...FIGURE 6-18: How many triangles are created depends on the number of edge segme...FIGURE 6-19: Use the From Scratch tool to create big swatches of flat terrain. ...FIGURE 6-20: You can create irregular terrain surfaces very quickly with the Fr...FIGURE 6-21: Smoove creates shapes that are unlike anything else you can make w...FIGURE 6-22: Preselect faces and edges to smoove shapes other than circles.FIGURE 6-23: Use the Stamp tool to create a nice flat spot for your building.FIGURE 6-24: Use Drape to transfer edges onto your terrain surface.FIGURE 6-25: Solids can’t contain any extra edges or faces.FIGURE 6-26: Check the Entity Info panel to see whether your selection is a sol...FIGURE 6-27: The Solid Tools let you do additive and subtractive modeling opera...FIGURE 6-28: Using Union or Outer Shell to combine several solids gets rid of i...FIGURE 6-29: If you have orthographic views of the thing you’re trying to model...FIGURE 6-30: The Trim tool is perfect for modeling joinery and other close-fitt...
7 Chapter 7FIGURE 7-1: The Outliner lists the components in a model.FIGURE 7-2: In 2D software, layers are pretty straightforward.FIGURE 7-3: The tags panel.FIGURE 7-4: All of SketchUp’s organizational tools were used to build this mode...FIGURE 7-5: Each floor of the house, as well as the roof and the exterior walls...
8 Chapter 8FIGURE 8-1: Tell SketchUp you want to use the image as a texture.FIGURE 8-2: Click once to locate one corner of the image you’re using as a text...FIGURE 8-3: Use the green pin (only) to realistically orient and scale textures...FIGURE 8-4: Use Fixed Pin mode to stretch four parts of an image to four endpoi...FIGURE 8-5: Manipulate colors and see the impact in your model.FIGURE 8-6: All curved surfaces are either single-direction (left) or multidire...FIGURE 8-7: The Adjacent Faces method lets you map images to simple curved surf...FIGURE 8-8: Mapping projected textures; you’ll know when you get it right.FIGURE 8-9: Choose the style that best describes your photograph’s camera posit...FIGURE 8-10: The photo-matching interface includes your picture, plus lots of o...FIGURE 8-11: The perspective bars are aligned with the roofline and siding.FIGURE 8-12: The axis origin is on a corner that touches the ground.FIGURE 8-13: As you begin tracing your model, align your edges with the drawing...FIGURE 8-14: When you orbit, your photo disappears. Click the scene tab to see ...FIGURE 8-15: Draw a temporary line to create an edge for a roofline or other ed...FIGURE 8-16: Use Add Location to add a satellite image to your SketchUp model.FIGURE 8-17: Applying a simple display style to a model with imported CAD data ...FIGURE 8-18: Select things you don’t need and hide their tags.FIGURE 8-19: Modeling a simple wall based on a couple of edges in an imported C...FIGURE 8-20: Use the Rectangle and Push/Pull tools to model walls that meet at ...FIGURE 8-21: Use Intersect Faces to model walls that form non-90-degree corners...FIGURE 8-22: The Arc tool lets you easily draw arcs with a given radius.
9 Chapter 9FIGURE 9-1: Reorienting a part can make it print faster and leave little or no ...FIGURE 9-2: A chamfer can turn an unprintable 90-degree angle in to a printable...FIGURE 9-3: Often, a subdivided part is faster and cleaner to print than a part...FIGURE 9-4: When is a door frame a bridge? When it’s 3D-printed.FIGURE 9-5: Using a section plane to look at all overlapping parts that make up...FIGURE 9-6: This poor print never stood a chance.FIGURE 9-7: Booleans are great for simple things. But don’t rely on them for co...FIGURE 9-8: An imported STL file, before and after running CleanUp3.FIGURE 9-9: Solid Inspector is great at finding problems that need a quick fix.FIGURE 9-10: Erase overlapping geometry to create an outer shell.FIGURE 9-11: A correct normal is a happy normal.FIGURE 9-12: Too big and too small. There is something there on the right; it’s...FIGURE 9-13: The line is far less objectionable when it’s well thought out.FIGURE 9-14: Do the seams look out of place?FIGURE 9-15: The cutter object can be a single plane; it’s going to become part...FIGURE 9-16: Lines of intersection created between the two groups.FIGURE 9-17: Make one copy of the group for each part of your model.FIGURE 9-18: It still fits!FIGURE 9-19: Works cosmetically, but don’t expect much durability unless you us...FIGURE 9-20: A snap fit joint is great for reusable connections.FIGURE 9-21: A press fit is an easy connection to draw in SketchUp.FIGURE 9-22: Nothing says strength like an exposed bolt.FIGURE 9-23: Captive joints bring the power of multiplication to life.FIGURE 9-24: A system of pin joints used to make a simple toy.FIGURE 9-25: Welcome to the New Industrial Revolution. Time to gear up.FIGURE 9-26: An impossible assembly.
10 Chapter 10FIGURE 10-1: Use styles to make your model look any way you want.FIGURE 10-2: The Styles Collections drop-down list is where you find all your s...FIGURE 10-3: The Edge section comes in two flavors: regular (left) and NPR (rig...FIGURE 10-4: Choose among the edge settings to give your model the desired look...FIGURE 10-5: The Face section controls the appearance of your model’s faces.FIGURE 10-6: Use Face styles to change the way your faces appear.FIGURE 10-7: Use the Background section to turn on the sky and the ground and t...FIGURE 10-8: The Watermark section.FIGURE 10-9: The Create Watermark series of dialog boxes.FIGURE 10-10: The controls in the Modeling section are every bit as simple as t...FIGURE 10-11: Sample from different styles to update the style you’re working o...FIGURE 10-12: Use the Select section to manage your styles without leaving Sket...FIGURE 10-13: Dial up the sun in the Shadows panel.FIGURE 10-14: Brighten the room by increasing the Dark slider.FIGURE 10-15: Tell the ceiling not to cast a shadow.FIGURE 10-16: Some tips for making objects stand out with shadows.FIGURE 10-17: Giving your model a geographic location when you’re not online.FIGURE 10-18: Make sure your model is correctly oriented relative to north.FIGURE 10-19: Studying the effect of the sun on your model.
11 Chapter 11FIGURE 11-1: Drop yourself into your model with the Position Camera tool.FIGURE 11-2: Click and drag with Position Camera to aim your view.FIGURE 11-3: The wider your field of view, the more you can see.FIGURE 11-4: To show very specific views, create scenes.FIGURE 11-5: A scene appears in two places.FIGURE 11-6: You can modify scenes by right-clicking scene tabs or by using the...FIGURE 11-7: Choose which scene properties to save in the expanded Scenes panel...FIGURE 11-8: When you click the Update button in the upper left of the Scenes p...FIGURE 11-9: A plan is a horizontal cut, whereas a section is a vertical one.FIGURE 11-10: Add a section plane wherever you want one and then move it into p...FIGURE 11-11: Moving, rotating, and copying a section plane.FIGURE 11-12: Right-clicking a section plane gives you some options.FIGURE 11-13: Control section plane visibility with Section Planes and Section ...FIGURE 11-14: Turn on Perspective for a section perspective; choose Parallel Pr...FIGURE 11-15: Making a section animation is a fairly straightforward process.
12 Chapter 12FIGURE 12-1: Welcome to LayOut!FIGURE 12-2: Pages and layers enable you to control what appears where in a doc...FIGURE 12-3: In LayOut's Layers panel, icons control sharing and visibility.FIGURE 12-4: Associate a scene from your model with a viewport in LayOut.FIGURE 12-5: The SketchUp Model panel in LayOut.FIGURE 12-6: Use the Line Scale field to make your models look their very best.FIGURE 12-7: Choose a rendering method for each viewport in your LayOut documen...FIGURE 12-8: Assign a precise drawing scale to any orthographic viewport.FIGURE 12-9: Scrapbooks contains all sorts of images you can insert into a LayO...FIGURE 12-10: Draw shapes and customize their outlines, fills, pattern, and col...FIGURE 12-11: Clipping masks are powerful ways to call attention to details in ...FIGURE 12-12: Add text callouts with the Label tool.FIGURE 12-13: Creating an angular dimension takes some getting used to.FIGURE 12-14: The anatomy of a LayOut dimension: Linear on the left, angular on...FIGURE 12-15: The Dimension Style panel.FIGURE 12-16: Dimensions can show model space or paper space.FIGURE 12-17: Bring spreadsheets into LayOut as tables.
13 Chapter 13FIGURE 13-1: Once you have scenes with your desired style settings, you’re read...FIGURE 13-2: More pixels yield a much more detailed image.FIGURE 13-3: The print preview canvas: Very similar to the image export canvas.FIGURE 13-4: You’ll need a paid subscription to print to scale in SketchUp for ...FIGURE 13-5: The Animation Export Options dialog box.FIGURE 13-6: 3D Warehouse is chock-full of models shared by people like you.FIGURE 13-7: The models you upload (or organize) are on the My Content page.FIGURE 13-8: Something’s fishy about this model in 3D Warehouse.
14 Chapter 14FIGURE 14-1: Just because it looks right doesn’t mean that it is.FIGURE 14-2: Reversing the faces.FIGURE 14-3: Changing the field of view makes a world of difference.FIGURE 14-4: Two faces fighting for the same 3D real estate.FIGURE 14-5: The uneraser in action.
15 Chapter 15FIGURE 15-1: It’s click-move-click for you from now on.FIGURE 15-2: Inference locks help you move precisely and fluidly.FIGURE 15-3: Use the down key to lock tools to off-axis orientations.FIGURE 15-4: Use Zoom Window to jump your zooms to a desired spot.FIGURE 15-5: Double-click to fillet.FIGURE 15-6: Type a measurement while scaling a uniform object to define its le...FIGURE 15-7: Extension Warehouse: An app store in SketchUp.FIGURE 15-8: Use Extension Manager to turn off tools you’re not using.FIGURE 15-9: Get SketchUp Viewer (and your 3D models).FIGURE 15-10: Present, reference, measure, and preview 3D models from your phon...