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1.8.2 Repairing and Post‐Processing
ОглавлениеAfter the acquisition of the image, the captured 3D models are processed adequately to restore better precision and higher resolution during 3D printing. Scanned 3D models are subjected to digital processing to improve the quality of the acquired image. Any 3D solid files would be stored in STL form which is described in terms of small clustered triangular facets forming the 3D object (Szilvśi‐Nagy and Matyasi 2003; Wu and Cheung 2006). This format follows four basic principles such as common vertex, orientation rule, closed facets, and must have non‐negative coordinate values. Some of the common STL errors (Figure 1.8) and their causes are as follows: holes – caused by missing of facets during triangulation; gaps – occurs due to dislocation of vertices forming a boundary between the pairs; dislocation – a common error that occurs during computation when the same vertex is shared by two triangular facets; reverse oriented normal – a disordered pattern occurs when triangular facets fail to follow orientation rule; overlaps – inaccuracy during computation causes merging of facets one above the other; and redundancy – independent triangular facets stick out the regular topological structure (Liu et al. 2009). Common vertex is the sharing of two edges by the adjacent triangular facets. The orientation rule implies that the normal vector of the individual facets must follow the right‐hand rule and it should point towards the perimeter of the solid. The next principle is that all the triangular facets must be closed adequately without any gaps between the vertices. Finally, the model should possess a non‐negative coordinate value (Tan and Chen 2016). Analysis of the STL file involves the assessment of the model whether it satisfies all the basic rules.
Two common errors that occur during processing were topological error and normal vector error. Whenever a solid model shares a common vertex, a non‐manifold error would occur that results in topological errors. In such cases, a single solid model was split into two individual models so that the model fixing and repairing would be easier. The latter type of error occurs when the model fails to follow the orientation rule. As a result, the vertices are not closed sufficiently causing normal vector errors. The repair mechanism involves the reordering of the vertex indices in an ordered pattern of triangular facets (Chao et al. 2011). Other common errors encountered during image processing are cracks, holes, voids or missing/ duplicate facets, and flipped orientations (Liu et al. 2009). All these errors fixing and repairing mechanisms are simplified and become easier with modelling software such as Fusion 360, Autodesk ReCap, Trinkle, Sculpteo, MakePrintable, MeshLab, etc. which are specially designed for repairing the STL files (Table 1.4). These software saves time and helps to improve the printing quality.
Figure 1.8 Common STL errors.