Читать книгу Gamification Marketing For Dummies - Zarrar Chishti - Страница 15

Looking at some examples of gamification

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Chapter 15 is all about real-life case studies of gamification marketing campaigns. Let me whet your appetite with just a couple additional examples from brands you’ve probably heard of:

 Verizon Wireless: Verizon enjoyed a 30 percent increase in login rates due to its gamification campaign. The company did this by adding leaderboards, badges, and social media integration, among other gamification elements, to its website. With this campaign, Verizon managed to engage with its customers on a much closer level.More than 50 percent of the site’s users participated in the new gamification features. And users who took advantage of the social integration spent 30 percent more time on the site and generated 15 percent more page views than users who used the traditional login method.

 Volkswagen Group: Volkswagen invited its consumers in China, one of its largest and most important markets, to help the company develop new versions of the “people’s car.” Participants were given gamification tools to help them easily design their new vehicle, and they were able to post their designs online. The designs were then open for others to view and rate.The results were tracked on leaderboards so that contestants and the general public could see how the competing designs were faring. Within ten weeks, the online crowd-sourcing campaign had received more than 50,000 ideas! By the end of the campaign’s first year, at least 33 million people had visited the site, and the general public had chosen three winning concepts.This campaign owes its success to the fact that Volkswagen recognized that participation in a popular business initiative needs to be not only enticing and rewarding but also engaging and fun. Because Volkswagen’s marketing team using gamification, the campaign went viral in China.

Gamification Marketing For Dummies

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