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Transforming an Object by Using Object Gizmos

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In Blender’s default configuration, there doesn’t appear to be a clear way to grab, scale, or rotate whatever you have selected. In other 3D applications, there are object gizmos, widgets, or manipulators that give you onscreen controls for transforming objects. Blender has them as well.

In all transform orientations under Blender, red represents the X-axis, green the Y, and blue the Z. If you think about the primary colors for light, a handy way to think of this is XYZ = RGB.

Blender For Dummies

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