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Regions

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In Chapter 1, I briefly describe regions as areas in an editor that give you additional tools specific to that editor. In fact, you’ve already had exposure to a couple types of region in this chapter: the header, the Toolbar, and the Sidebar. This section focuses on the latter two in more detail.

Flanking either side of the 3D Viewport is a Toolbar on the left, and on the right is a region for modifying the properties of the 3D Viewport, referred to as the Sidebar.

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