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No. 15 Sprint competition with playing cards

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Topic: Sprint contests

Minimum number of players: 6

Difficulty level:

Equipment required: Timer, large vaulting box, deck of playing cards, 10 cones

Preparation:

- Put the cards on top of the vaulting box with the reverse side of the cards facing upwards.

- Define the running paths for the suits of the flipped cards (diamonds, hearts, spades, clubs).


Course:

- On command, and start to run simultaneously and sprint to the vaulting box at the center line (A).

- Each player flips a card. Depending on the suit of the flipped card, the players need to sprint around the respective cone (e.g., clubs = sprint around the first cone, spades = sprint around the second cone) and back (B).

- Then it’s the next player’s turn. Each player has one (two) turn(s).

The losing team must do push-ups or sit-ups.

Variants:

- Hand out the same amount of playing cards to both teams in advance. They need to decide for themselves which player must run the short/long path (tactics). The player puts a card onto the vaulting box and, depending on the card’s “value”, runs around the respective cone and back, etc.

If a player runs the wrong path, he needs to go back and then run around the correct cone.

From warm-up to handball team play

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