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Jason van Gumster
Blender For Dummies
Читать книгу Blender For Dummies - Jason van Gumster - Страница 1
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Blender™ For Dummies® To view this book's Cheat Sheet, simply go to
www.dummies.com
and search for “Blender For Dummies Cheat Sheet” in the Search box. Table of Contents
List of Tables
List of Illustrations
Guide
Pages
Страница 8
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Discovering Blender
Getting to Know Blender
Discovering Blender’s origins and the strength of the Blender community
Making open movies and games
JOINING THE COMMUNITY
Getting to Know the Interface
Working with an interface that stays out of your way
Resizing areas
Splitting and removing areas
Duplicating an area to a new window
Maximizing an area
CUSTOMIZING HEADERS
The menu that is a pie
Страница 24
Understanding How Blender Thinks
Looking at Editor Types
General editors
MENUS IN BLENDER
Animation editors
Scripting editors
Data editors
Understanding the Properties editor
Navigating in Three Dimensions
Orbiting, panning, and zooming the 3D Viewport
Changing views
The View menu
Behold the power of the numeric keypad!
Ways to see your 3D scene
Selecting objects
Taking advantage of the 3D cursor
WHY RIGHT-CLICK SELECT?
Extra Features in the 3D Viewport
Quad View
Regions
The Sidebar
The Toolbar
Tool Settings
The Last Operator panel
Collaborating (with others and yourself) with annotations
Don’t know how to do something? Hooray for fully integrated search!
Customizing Blender to Fit You
Using preset workspaces
General
2D Animation
Sculpting
VFX
Video Editing
Blender workflows
Creating a new workspace
Customizing the Blender environment
Setting user preferences
Using custom event maps
Speeding up your workflow with Quick Favorites
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Getting Your Hands Dirty Working in Blender
Grabbing, Scaling, and Rotating
Differentiating Between Coordinate Systems
Transforming an Object by Using Object Gizmos
Activating object gizmos
Using object gizmos
Saving Time by Using Hotkeys
Transforming with hotkeys
Hotkeys and coordinate systems
Numerical input
The Sidebar
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Working in Edit Mode and Object Mode
Making Changes by Using Edit Mode
Switching between Object mode and Edit mode
Selecting vertices, edges, and faces
Working with linked vertices
Still Blender’s No. 1 modeling tool: Extrude
A WORD ON NGONS
Adding to a Scene
Adding objects
Meet Suzanne, the Blender monkey
Joining and separating objects
UNDERSTANDING THE DIFFERENCE BETWEEN JOINS AND BOOLEANS
Creating duplicates and links
Linking data between objects
UNDERSTANDING DATABLOCKS: FUNDAMENTAL ELEMENTS IN A BLENDER FILE
Unlinking datablocks
Discovering parents, children, and collections
Establishing parent-child relationships between objects
Creating collections
Selecting with parents and collections
Saving, opening, and appending
Saving after the first time
Opening a file
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